1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Revert "Add missing SNAME macro optimization to all theme methods call"

This reverts commit a988fad9a0.

As discussed in #57725 and clarified in #57788, `SNAME` is not meant to be used
everywhere but only in critical code paths. For theme methods specifically, it
was by design that only getters use `SNAME` and not setters.
This commit is contained in:
Rémi Verschelde
2022-02-08 10:14:58 +01:00
parent 0154ce2c8d
commit fc076ece3d
90 changed files with 1648 additions and 1648 deletions

View File

@@ -1181,7 +1181,7 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
floor->set_min(-32767);
floor->set_max(32767);
floor->set_step(1);
floor->get_line_edit()->add_theme_constant_override(SNAME("minimum_character_width"), 16);
floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 16);
spatial_editor_hb->add_child(floor);
floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed));