1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Add a theme preview switcher to the 2D viewport

This commit adds a new View submenu that allows switching
between the project theme (default), the editor theme, and
the default theme. The last selected option is stored per
project and is restored when reloading the project.
This commit is contained in:
Yuri Sizov
2023-09-06 16:11:05 +02:00
parent 512182f147
commit fc01e2e7f6
4 changed files with 85 additions and 5 deletions

View File

@@ -482,6 +482,10 @@ void EditorNode::_update_theme(bool p_skip_creation) {
}
}
if (CanvasItemEditor::get_singleton()->get_theme_preview() == CanvasItemEditor::THEME_PREVIEW_EDITOR) {
update_preview_themes(CanvasItemEditor::THEME_PREVIEW_EDITOR);
}
gui_base->add_theme_style_override("panel", theme->get_stylebox(SNAME("Background"), EditorStringName(EditorStyles)));
main_vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT, Control::PRESET_MODE_MINSIZE, theme->get_constant(SNAME("window_border_margin"), EditorStringName(Editor)));
main_vbox->add_theme_constant_override("separation", theme->get_constant(SNAME("top_bar_separation"), EditorStringName(Editor)));
@@ -534,6 +538,36 @@ void EditorNode::_update_theme(bool p_skip_creation) {
}
}
void EditorNode::update_preview_themes(int p_mode) {
if (!scene_root->is_inside_tree()) {
return; // Too early.
}
List<Ref<Theme>> preview_themes;
switch (p_mode) {
case CanvasItemEditor::THEME_PREVIEW_PROJECT:
preview_themes.push_back(ThemeDB::get_singleton()->get_project_theme());
break;
case CanvasItemEditor::THEME_PREVIEW_EDITOR:
preview_themes.push_back(get_editor_theme());
break;
default:
break;
}
preview_themes.push_back(ThemeDB::get_singleton()->get_default_theme());
ThemeContext *preview_context = ThemeDB::get_singleton()->get_theme_context(scene_root);
if (preview_context) {
preview_context->set_themes(preview_themes);
} else {
ThemeDB::get_singleton()->create_theme_context(scene_root, preview_themes);
}
}
void EditorNode::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PROCESS: {
@@ -668,11 +702,9 @@ void EditorNode::_notification(int p_what) {
_titlebar_resized();
// Set up a theme context for the 2D preview viewport using the project theme.
List<Ref<Theme>> preview_themes;
preview_themes.push_back(ThemeDB::get_singleton()->get_project_theme());
preview_themes.push_back(ThemeDB::get_singleton()->get_default_theme());
ThemeDB::get_singleton()->create_theme_context(scene_root, preview_themes);
// Set up a theme context for the 2D preview viewport using the stored preview theme.
CanvasItemEditor::ThemePreviewMode theme_preview_mode = (CanvasItemEditor::ThemePreviewMode)(int)EditorSettings::get_singleton()->get_project_metadata("2d_editor", "theme_preview", CanvasItemEditor::THEME_PREVIEW_PROJECT);
update_preview_themes(theme_preview_mode);
/* DO NOT LOAD SCENES HERE, WAIT FOR FILE SCANNING AND REIMPORT TO COMPLETE */
} break;