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Changed camera interpolation to work when LMB is pressed and no modifiers are pressed
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@@ -74,7 +74,9 @@ void SpatialEditorViewport::_update_camera(float p_interp_delta) {
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Transform old_transform = camera->get_global_transform();
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Transform old_transform = camera->get_global_transform();
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Transform transform;
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Transform transform;
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if (p_interp_delta && Input::get_singleton()->get_mouse_button_mask() == 0) {
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bool disable_interp = (Input::get_singleton()->get_mouse_button_mask() & (2 | 4)) || Input::get_singleton()->is_key_pressed(KEY_SHIFT) || Input::get_singleton()->is_key_pressed(KEY_ALT) || Input::get_singleton()->is_key_pressed(KEY_CONTROL);
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if (p_interp_delta && !disable_interp) {
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//interpolate
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//interpolate
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float interp_speed = 14; //maybe should be made configuration
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float interp_speed = 14; //maybe should be made configuration
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transform = old_transform.interpolate_with(new_transform, MIN(1.0, p_interp_delta * interp_speed));
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transform = old_transform.interpolate_with(new_transform, MIN(1.0, p_interp_delta * interp_speed));
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