You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 19:11:41 +00:00
[Scene] Add SceneStringNames::text/value_changed
This commit is contained in:
@@ -187,7 +187,7 @@ ReplicationEditor::ReplicationEditor() {
|
||||
pick_node->register_text_enter(pick_node->get_filter_line_edit());
|
||||
pick_node->set_title(TTR("Pick a node to synchronize:"));
|
||||
pick_node->connect("selected", callable_mp(this, &ReplicationEditor::_pick_node_selected));
|
||||
pick_node->get_filter_line_edit()->connect("text_changed", callable_mp(this, &ReplicationEditor::_pick_node_filter_text_changed));
|
||||
pick_node->get_filter_line_edit()->connect(SceneStringName(text_changed), callable_mp(this, &ReplicationEditor::_pick_node_filter_text_changed));
|
||||
pick_node->get_filter_line_edit()->connect("gui_input", callable_mp(this, &ReplicationEditor::_pick_node_filter_input));
|
||||
|
||||
prop_selector = memnew(PropertySelector);
|
||||
|
||||
Reference in New Issue
Block a user