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[Scene] Add SceneStringNames::text/value_changed

This commit is contained in:
A Thousand Ships
2024-05-14 11:42:00 +02:00
parent ca18a06ecb
commit fbb879debd
90 changed files with 238 additions and 232 deletions

View File

@@ -8915,7 +8915,7 @@ void fragment() {
sun_angle_altitude->set_max(90);
sun_angle_altitude->set_min(-90);
sun_angle_altitude->set_step(0.1);
sun_angle_altitude->connect("value_changed", callable_mp(this, &Node3DEditor::_sun_direction_angle_set).unbind(1));
sun_angle_altitude->connect(SceneStringName(value_changed), callable_mp(this, &Node3DEditor::_sun_direction_angle_set).unbind(1));
sun_angle_altitude_vbox->add_child(sun_angle_altitude);
sun_angle_hbox->add_child(sun_angle_altitude_vbox);
VBoxContainer *sun_angle_azimuth_vbox = memnew(VBoxContainer);
@@ -8929,7 +8929,7 @@ void fragment() {
sun_angle_azimuth->set_step(0.1);
sun_angle_azimuth->set_allow_greater(true);
sun_angle_azimuth->set_allow_lesser(true);
sun_angle_azimuth->connect("value_changed", callable_mp(this, &Node3DEditor::_sun_direction_angle_set).unbind(1));
sun_angle_azimuth->connect(SceneStringName(value_changed), callable_mp(this, &Node3DEditor::_sun_direction_angle_set).unbind(1));
sun_angle_azimuth_vbox->add_child(sun_angle_azimuth);
sun_angle_hbox->add_child(sun_angle_azimuth_vbox);
sun_angle_hbox->add_theme_constant_override("separation", 10);
@@ -8946,11 +8946,11 @@ void fragment() {
sun_energy->set_min(0);
sun_energy->set_step(0.05);
sun_vb->add_margin_child(TTR("Sun Energy"), sun_energy);
sun_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
sun_energy->connect(SceneStringName(value_changed), callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
sun_max_distance = memnew(EditorSpinSlider);
sun_vb->add_margin_child(TTR("Shadow Max Distance"), sun_max_distance);
sun_max_distance->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
sun_max_distance->connect(SceneStringName(value_changed), callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
sun_max_distance->set_min(1);
sun_max_distance->set_max(4096);
@@ -8998,7 +8998,7 @@ void fragment() {
environ_energy->set_max(8.0);
environ_energy->set_min(0);
environ_energy->set_step(0.05);
environ_energy->connect("value_changed", callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
environ_energy->connect(SceneStringName(value_changed), callable_mp(this, &Node3DEditor::_preview_settings_changed).unbind(1));
environ_vb->add_margin_child(TTR("Sky Energy"), environ_energy);
HBoxContainer *fx_vb = memnew(HBoxContainer);
fx_vb->set_h_size_flags(SIZE_EXPAND_FILL);