1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

[Scene] Add SceneStringNames::text/value_changed

This commit is contained in:
A Thousand Ships
2024-05-14 11:42:00 +02:00
parent ca18a06ecb
commit fbb879debd
90 changed files with 238 additions and 232 deletions

View File

@@ -669,7 +669,7 @@ InputEventConfigurationDialog::InputEventConfigurationDialog() {
input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
input_list_search->set_placeholder(TTR("Filter Inputs"));
input_list_search->set_clear_button_enabled(true);
input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
input_list_search->connect(SceneStringName(text_changed), callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
manual_vbox->add_child(input_list_search);
input_list_tree = memnew(Tree);