You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-18 14:21:41 +00:00
Fix type name typo in Debug Adapter Protocol
This commit is contained in:
@@ -2085,7 +2085,7 @@ EditorPropertyRect2i::EditorPropertyRect2i(bool p_force_wide) {
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////// VECTOR3i /////////////////////////
|
||||
///////////////////// VECTOR3I /////////////////////////
|
||||
|
||||
void EditorPropertyVector3i::_set_read_only(bool p_read_only) {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
@@ -2618,7 +2618,7 @@ EditorPropertyBasis::EditorPropertyBasis() {
|
||||
set_bottom_editor(g);
|
||||
}
|
||||
|
||||
///////////////////// TRANSFORM /////////////////////////
|
||||
///////////////////// TRANSFORM3D /////////////////////////
|
||||
|
||||
void EditorPropertyTransform3D::_set_read_only(bool p_read_only) {
|
||||
for (int i = 0; i < 12; i++) {
|
||||
|
||||
Reference in New Issue
Block a user