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More visual script improvements
-Added anti-aliasing on lines -Improved draw performance enormously -Removed sequence ports for most nodes, current visual scripts will likely be broken now. Sorry!
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@@ -1615,7 +1615,7 @@ void RasterizerDummy::canvas_end_rect() {
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}
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void RasterizerDummy::canvas_draw_line(const Point2& p_from, const Point2& p_to,const Color& p_color,float p_width) {
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void RasterizerDummy::canvas_draw_line(const Point2& p_from, const Point2& p_to, const Color& p_color, float p_width, bool p_antialiased) {
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