1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

i18n: Don't make print_line calls translatable

This commit is contained in:
Rémi Verschelde
2016-05-04 15:28:37 +02:00
parent dd419e8efa
commit fb277dbde6
21 changed files with 80 additions and 80 deletions

View File

@@ -873,7 +873,7 @@ void EditorFileSystem::scan_sources() {
s.priority=Thread::PRIORITY_LOW;
thread_sources = Thread::create(_thread_func_sources,this,s);
//tree->hide();
//print_line(TTR("SCAN BEGIN!"));
//print_line("SCAN BEGIN!");
//progress->show();
}
@@ -900,7 +900,7 @@ void EditorFileSystem::_notification(int p_what) {
Thread::wait_to_finish(thread);
memdelete(thread);
thread=NULL;
WARN_PRINTS(TTR("Scan thread aborted..."));
WARN_PRINTS("Scan thread aborted...");
set_process(false);
}
@@ -1247,7 +1247,7 @@ void EditorFileSystem::update_file(const String& p_file) {
}
//print_line(TTR("UPDATING: ")+p_file);
//print_line("UPDATING: "+p_file);
fs->files[cpos]->type=type;
fs->files[cpos]->modified_time=FileAccess::get_modified_time(p_file);
fs->files[cpos]->meta=_get_meta(p_file);