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Add RayCast2D target_position editor handle

This commit is contained in:
FireForge
2022-03-18 14:22:41 -05:00
committed by FireForge
parent fce210c6e8
commit fb1d4be7bd
3 changed files with 232 additions and 0 deletions

View File

@@ -172,6 +172,7 @@
#include "editor/plugins/physical_bone_3d_editor_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/polygon_3d_editor_plugin.h"
#include "editor/plugins/ray_cast_2d_editor_plugin.h"
#include "editor/plugins/replication_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
#include "editor/plugins/root_motion_editor_plugin.h"
@@ -7068,6 +7069,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ControlEditorPlugin));
add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
add_editor_plugin(memnew(BitMapEditorPlugin));
add_editor_plugin(memnew(RayCast2DEditorPlugin));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i));