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Add RayCast2D target_position editor handle
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@@ -172,6 +172,7 @@
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#include "editor/plugins/physical_bone_3d_editor_plugin.h"
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#include "editor/plugins/polygon_2d_editor_plugin.h"
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#include "editor/plugins/polygon_3d_editor_plugin.h"
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#include "editor/plugins/ray_cast_2d_editor_plugin.h"
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#include "editor/plugins/replication_editor_plugin.h"
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#include "editor/plugins/resource_preloader_editor_plugin.h"
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#include "editor/plugins/root_motion_editor_plugin.h"
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@@ -7068,6 +7069,7 @@ EditorNode::EditorNode() {
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add_editor_plugin(memnew(ControlEditorPlugin));
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add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
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add_editor_plugin(memnew(BitMapEditorPlugin));
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add_editor_plugin(memnew(RayCast2DEditorPlugin));
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for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
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add_editor_plugin(EditorPlugins::create(i));
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