You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-11 13:10:58 +00:00
C#: Fix AppContext.BaseDirectory
This commit is contained in:
@@ -30,7 +30,7 @@ namespace GodotPlugins
|
|||||||
if (baseDirectory != null)
|
if (baseDirectory != null)
|
||||||
{
|
{
|
||||||
if (!Path.EndsInDirectorySeparator(baseDirectory))
|
if (!Path.EndsInDirectorySeparator(baseDirectory))
|
||||||
baseDirectory += Path.PathSeparator;
|
baseDirectory += Path.DirectorySeparatorChar;
|
||||||
// This SetData call effectively sets AppContext.BaseDirectory
|
// This SetData call effectively sets AppContext.BaseDirectory
|
||||||
// See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.cs#L21-L25
|
// See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.cs#L21-L25
|
||||||
AppDomain.CurrentDomain.SetData("APP_CONTEXT_BASE_DIRECTORY", baseDirectory);
|
AppDomain.CurrentDomain.SetData("APP_CONTEXT_BASE_DIRECTORY", baseDirectory);
|
||||||
|
|||||||
Reference in New Issue
Block a user