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Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
in favour of texture hints
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@@ -81,6 +81,9 @@ public:
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bool uses_fragment_time;
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bool uses_vertex_time;
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bool uses_screen_texture_mipmaps;
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bool uses_screen_texture;
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bool uses_depth_texture;
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bool uses_normal_roughness_texture;
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};
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struct DefaultIdentifierActions {
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