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Fix broken sync between animation TrackEditor and PlayerEditor

This commit is contained in:
Silc Lizard (Tokage) Renew
2024-07-06 04:45:01 +09:00
parent b97110cd30
commit fae712d968
3 changed files with 9 additions and 17 deletions

View File

@@ -214,7 +214,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _animation_player_changed(Object *p_pl);
void _animation_libraries_updated();
void _animation_key_editor_seek(float p_pos, bool p_timeline_only = false);
void _animation_key_editor_seek(float p_pos, bool p_timeline_only = false, bool p_update_position_only = false);
void _animation_key_editor_anim_len_changed(float p_len);
virtual void shortcut_input(const Ref<InputEvent> &p_ev) override;