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[.NET] Move search in files extension list definition to be after Scene level module init.

(cherry picked from commit 69d52ed081)
This commit is contained in:
bruvzg
2024-08-14 00:02:45 +03:00
committed by Rémi Verschelde
parent 8c5edcb03a
commit fac12603ef
3 changed files with 9 additions and 10 deletions

View File

@@ -3089,6 +3089,14 @@ Error Main::setup2(bool p_show_boot_logo) {
OS::get_singleton()->benchmark_end_measure("Scene", "Modules and Extensions");
}
PackedStringArray extensions;
extensions.push_back("gd");
if (ClassDB::class_exists("CSharpScript")) {
extensions.push_back("cs");
}
extensions.push_back("gdshader");
GLOBAL_DEF_NOVAL(PropertyInfo(Variant::PACKED_STRING_ARRAY, "editor/script/search_in_file_extensions"), extensions); // Note: should be defined after Scene level modules init to see .NET.
OS::get_singleton()->benchmark_end_measure("Startup", "Scene");
#ifdef TOOLS_ENABLED