diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
index 21fe2706b23..451ce39f5ca 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs
@@ -114,12 +114,12 @@ namespace GodotTools.Ides
if (Utils.OS.IsMacOS && editorId == ExternalEditorId.VisualStudioForMac)
{
vsForMacInstance = (vsForMacInstance?.IsDisposed ?? true ? null : vsForMacInstance) ??
- new MonoDevelop.Instantiate(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
+ new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.VisualStudioForMac);
return vsForMacInstance;
}
monoDevelInstance = (monoDevelInstance?.IsDisposed ?? true ? null : monoDevelInstance) ??
- new MonoDevelop.Instantiate(solutionPath, MonoDevelop.EditorId.MonoDevelop);
+ new MonoDevelop.Instance(solutionPath, MonoDevelop.EditorId.MonoDevelop);
return monoDevelInstance;
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
index 763f470504b..214bbf5179e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs
@@ -8,9 +8,9 @@ namespace Godot
/// `Node.NotificationInstanced` notification on the root node.
///
/// The type to cast to. Should be a descendant of Node.
- public T Instance(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
+ public T Instantiate(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
{
- return (T)(object)Instance(editState);
+ return (T)(object)Instantiate(editState);
}
///
@@ -19,9 +19,9 @@ namespace Godot
/// `Node.NotificationInstanced` notification on the root node.
///
/// The type to cast to. Should be a descendant of Node.
- public T InstanceOrNull(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
+ public T InstantiateOrNull(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class
{
- return Instance(editState) as T;
+ return Instantiate(editState) as T;
}
}
}