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Rename Basis get_axis to get_column, remove redundant methods

This commit is contained in:
Aaron Franke
2022-05-03 07:50:35 -05:00
parent d5d86cb26e
commit fa7a7795f0
50 changed files with 285 additions and 305 deletions

View File

@@ -102,7 +102,7 @@ void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, con
// Setting curve point positions
if (!p_secondary) {
const Plane p = Plane(p_camera->get_transform().basis.get_axis(2), gt.xform(original));
const Plane p = Plane(p_camera->get_transform().basis.get_column(2), gt.xform(original));
Vector3 inters;
@@ -126,7 +126,7 @@ void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, con
Vector3 base = c->get_point_position(idx);
Plane p(p_camera->get_transform().basis.get_axis(2), gt.xform(original));
Plane p(p_camera->get_transform().basis.get_column(2), gt.xform(original));
Vector3 inters;
@@ -396,7 +396,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_spatial_gui_input(Camera
} else {
origin = gt.xform(c->get_point_position(c->get_point_count() - 1));
}
Plane p(p_camera->get_transform().basis.get_axis(2), origin);
Plane p(p_camera->get_transform().basis.get_column(2), origin);
Vector3 ray_from = p_camera->project_ray_origin(mbpos);
Vector3 ray_dir = p_camera->project_ray_normal(mbpos);