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mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

Add memory profile macros to profiling with tracy implementation

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
This commit is contained in:
Samuel Nicholas
2025-11-13 12:18:10 +10:30
parent ef34c3d534
commit fa5c17d68c
2 changed files with 22 additions and 1 deletions

View File

@@ -30,6 +30,7 @@
#include "memory.h" #include "memory.h"
#include "core/profiling/profiling.h"
#include "core/templates/safe_refcount.h" #include "core/templates/safe_refcount.h"
#include <cstdlib> #include <cstdlib>
@@ -68,6 +69,7 @@ void *Memory::alloc_aligned_static(size_t p_bytes, size_t p_alignment) {
if ((p1 = (void *)malloc(p_bytes + p_alignment - 1 + sizeof(uint32_t))) == nullptr) { if ((p1 = (void *)malloc(p_bytes + p_alignment - 1 + sizeof(uint32_t))) == nullptr) {
return nullptr; return nullptr;
} }
GodotProfileAlloc(p1, p_bytes + p_alignment - 1 + sizeof(uint32_t));
p2 = (void *)(((uintptr_t)p1 + sizeof(uint32_t) + p_alignment - 1) & ~((p_alignment)-1)); p2 = (void *)(((uintptr_t)p1 + sizeof(uint32_t) + p_alignment - 1) & ~((p_alignment)-1));
*((uint32_t *)p2 - 1) = (uint32_t)((uintptr_t)p2 - (uintptr_t)p1); *((uint32_t *)p2 - 1) = (uint32_t)((uintptr_t)p2 - (uintptr_t)p1);
@@ -90,6 +92,7 @@ void *Memory::realloc_aligned_static(void *p_memory, size_t p_bytes, size_t p_pr
void Memory::free_aligned_static(void *p_memory) { void Memory::free_aligned_static(void *p_memory) {
uint32_t offset = *((uint32_t *)p_memory - 1); uint32_t offset = *((uint32_t *)p_memory - 1);
void *p = (void *)((uint8_t *)p_memory - offset); void *p = (void *)((uint8_t *)p_memory - offset);
GodotProfileFree(p);
free(p); free(p);
} }
@@ -107,6 +110,7 @@ void *Memory::alloc_static(size_t p_bytes, bool p_pad_align) {
} else { } else {
mem = malloc(p_bytes + (prepad ? DATA_OFFSET : 0)); mem = malloc(p_bytes + (prepad ? DATA_OFFSET : 0));
} }
GodotProfileAlloc(mem, p_bytes + (prepad ? DATA_OFFSET : 0));
ERR_FAIL_NULL_V(mem, nullptr); ERR_FAIL_NULL_V(mem, nullptr);
@@ -156,13 +160,16 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
#endif #endif
if (p_bytes == 0) { if (p_bytes == 0) {
GodotProfileFree(mem);
free(mem); free(mem);
return nullptr; return nullptr;
} else { } else {
*s = p_bytes; *s = p_bytes;
GodotProfileFree(mem);
mem = (uint8_t *)realloc(mem, p_bytes + DATA_OFFSET); mem = (uint8_t *)realloc(mem, p_bytes + DATA_OFFSET);
ERR_FAIL_NULL_V(mem, nullptr); ERR_FAIL_NULL_V(mem, nullptr);
GodotProfileAlloc(mem, p_bytes + DATA_OFFSET);
s = (uint64_t *)(mem + SIZE_OFFSET); s = (uint64_t *)(mem + SIZE_OFFSET);
@@ -171,7 +178,9 @@ void *Memory::realloc_static(void *p_memory, size_t p_bytes, bool p_pad_align) {
return mem + DATA_OFFSET; return mem + DATA_OFFSET;
} }
} else { } else {
GodotProfileFree(mem);
mem = (uint8_t *)realloc(mem, p_bytes); mem = (uint8_t *)realloc(mem, p_bytes);
GodotProfileAlloc(mem, p_bytes);
ERR_FAIL_COND_V(mem == nullptr && p_bytes > 0, nullptr); ERR_FAIL_COND_V(mem == nullptr && p_bytes > 0, nullptr);
@@ -198,8 +207,10 @@ void Memory::free_static(void *p_ptr, bool p_pad_align) {
_current_mem_usage.sub(*s); _current_mem_usage.sub(*s);
#endif #endif
GodotProfileFree(mem);
free(mem); free(mem);
} else { } else {
GodotProfileFree(mem);
free(mem); free(mem);
} }
} }

View File

@@ -66,6 +66,10 @@
new (&__godot_tracy_zone_##m_group_name) tracy::ScopedZone(&TracyConcat(__tracy_source_location, TracyLine), TRACY_CALLSTACK, true) new (&__godot_tracy_zone_##m_group_name) tracy::ScopedZone(&TracyConcat(__tracy_source_location, TracyLine), TRACY_CALLSTACK, true)
#endif #endif
// Memory allocation
#define GodotProfileAlloc(m_ptr, m_size) TracyAlloc(m_ptr, m_size)
#define GodotProfileFree(m_ptr) TracyFree(m_ptr)
void godot_init_profiler(); void godot_init_profiler();
#elif defined(GODOT_USE_PERFETTO) #elif defined(GODOT_USE_PERFETTO)
@@ -98,6 +102,8 @@ struct PerfettoGroupedEventEnder {
__godot_perfetto_zone_##m_group_name._end_now(); \ __godot_perfetto_zone_##m_group_name._end_now(); \
TRACE_EVENT_BEGIN("godot", m_zone_name); TRACE_EVENT_BEGIN("godot", m_zone_name);
#define GodotProfileAlloc(m_ptr, m_size)
#define GodotProfileFree(m_ptr)
void godot_init_profiler(); void godot_init_profiler();
#else #else
@@ -117,5 +123,9 @@ void godot_init_profiler();
// Replace the profile zone group's current profile zone. // Replace the profile zone group's current profile zone.
// The new zone ends either when the next zone starts, or when the scope ends. // The new zone ends either when the next zone starts, or when the scope ends.
#define GodotProfileZoneGrouped(m_group_name, m_zone_name) #define GodotProfileZoneGrouped(m_group_name, m_zone_name)
// Tell the profiling backend that an allocation happened, with its location and size.
#define GodotProfileAlloc(m_ptr, m_size)
// Tell the profiling backend that an allocation was freed.
// There must be a one to one correspondence of GodotProfileAlloc and GodotProfileFree calls.
#define GodotProfileFree(m_ptr)
#endif #endif