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Fixed issue where panels in sprite frames editor couldn't be resized
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@@ -48,9 +48,6 @@ static void _draw_shadowed_line(Control *p_control, const Point2 &p_from, const
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p_control->draw_line(p_from + p_shadow_offset, p_from + p_size + p_shadow_offset, p_shadow_color);
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}
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void SpriteFramesEditor::gui_input(const Ref<InputEvent> &p_event) {
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}
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void SpriteFramesEditor::_open_sprite_sheet() {
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file_split_sheet->clear_filters();
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List<String> extensions;
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