1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00

Use Key enum instead of plain integers

This commit is contained in:
Aaron Franke
2021-06-20 13:12:33 -04:00
parent 18bd0fee5a
commit fa3a32a2d6
43 changed files with 173 additions and 102 deletions

View File

@@ -104,9 +104,6 @@ static Vector<_CoreConstant> _global_constants;
#endif
VARIANT_ENUM_CAST(Key);
VARIANT_ENUM_CAST(KeyModifierMask);
void register_global_constants() {
BIND_CORE_ENUM_CONSTANT(SIDE_LEFT);
BIND_CORE_ENUM_CONSTANT(SIDE_TOP);