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Updates size of float constant in visual shader if empty is selected

This commit is contained in:
Yuri Roubinsky
2020-10-01 18:19:36 +03:00
parent 63d158ff62
commit fa35733b4c
2 changed files with 9 additions and 0 deletions

View File

@@ -111,6 +111,7 @@ public:
void set_uniform_name(VisualShader::Type p_type, int p_node_id, const String &p_name);
void update_constant(VisualShader::Type p_type, int p_node_id);
int get_constant_index(float p_constant) const;
void update_node_size(int p_node_id);
VisualShader::Type get_shader_type() const;
VisualShaderGraphPlugin();