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Hide the rotation gizmo when editor cinematic preview is enabled

Cinematic preview enables the Camera3D preview automatically.

When previewing a Camera3D, the rotation gizmo isn't displayed as
it can't be used.
This commit is contained in:
Hugo Locurcio
2021-01-18 03:19:05 +01:00
parent 49b5776e8b
commit fa1d853eeb

View File

@@ -3215,6 +3215,8 @@ void Node3DEditorViewport::_toggle_camera_preview(bool p_activate) {
void Node3DEditorViewport::_toggle_cinema_preview(bool p_activate) {
previewing_cinema = p_activate;
rotation_control->set_visible(!p_activate);
if (!previewing_cinema) {
if (previewing != nullptr) {
previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));