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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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@@ -1210,14 +1210,14 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
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instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING);
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instance_menu->add_separator();
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instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN);
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instance_menu->connect("item_pressed",this,"_subscene_option");
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instance_menu->connect("id_pressed",this,"_subscene_option");
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add_child(instance_menu);
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inheritance_menu = memnew( PopupMenu );
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inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE);
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inheritance_menu->add_separator();
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inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED);
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inheritance_menu->connect("item_pressed",this,"_subscene_option");
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inheritance_menu->connect("id_pressed",this,"_subscene_option");
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add_child(inheritance_menu);
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