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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188

This commit is contained in:
Juan Linietsky
2017-01-08 18:18:54 -03:00
parent 1b0930c435
commit fa170cbc58
43 changed files with 89 additions and 87 deletions

View File

@@ -1210,14 +1210,14 @@ SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open
instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING);
instance_menu->add_separator();
instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN);
instance_menu->connect("item_pressed",this,"_subscene_option");
instance_menu->connect("id_pressed",this,"_subscene_option");
add_child(instance_menu);
inheritance_menu = memnew( PopupMenu );
inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE);
inheritance_menu->add_separator();
inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED);
inheritance_menu->connect("item_pressed",this,"_subscene_option");
inheritance_menu->connect("id_pressed",this,"_subscene_option");
add_child(inheritance_menu);