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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188
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@@ -101,7 +101,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
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autoplay->set_icon( get_icon("AutoPlay","EditorIcons") );
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load_anim->set_icon( get_icon("Folder","EditorIcons") );
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save_anim->set_icon(get_icon("Save", "EditorIcons"));
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save_anim->get_popup()->connect("item_pressed", this, "_animation_save_menu");
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save_anim->get_popup()->connect("id_pressed", this, "_animation_save_menu");
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remove_anim->set_icon( get_icon("Remove","EditorIcons") );
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blend_anim->set_icon( get_icon("Blend","EditorIcons") );
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@@ -115,7 +115,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
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resource_edit_anim->set_icon( get_icon("EditResource","EditorIcons") );
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pin->set_icon(get_icon("Pin","EditorIcons") );
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tool_anim->set_icon(get_icon("Tools","EditorIcons"));
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tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu");
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tool_anim->get_popup()->connect("id_pressed",this,"_animation_tool_menu");
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blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed");
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