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PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188

This commit is contained in:
Juan Linietsky
2017-01-08 18:18:54 -03:00
parent 1b0930c435
commit fa170cbc58
43 changed files with 89 additions and 87 deletions

View File

@@ -101,7 +101,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
autoplay->set_icon( get_icon("AutoPlay","EditorIcons") );
load_anim->set_icon( get_icon("Folder","EditorIcons") );
save_anim->set_icon(get_icon("Save", "EditorIcons"));
save_anim->get_popup()->connect("item_pressed", this, "_animation_save_menu");
save_anim->get_popup()->connect("id_pressed", this, "_animation_save_menu");
remove_anim->set_icon( get_icon("Remove","EditorIcons") );
blend_anim->set_icon( get_icon("Blend","EditorIcons") );
@@ -115,7 +115,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
resource_edit_anim->set_icon( get_icon("EditResource","EditorIcons") );
pin->set_icon(get_icon("Pin","EditorIcons") );
tool_anim->set_icon(get_icon("Tools","EditorIcons"));
tool_anim->get_popup()->connect("item_pressed",this,"_animation_tool_menu");
tool_anim->get_popup()->connect("id_pressed",this,"_animation_tool_menu");
blend_editor.next->connect("item_selected", this, "_blend_editor_next_changed");