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mirror of https://github.com/godotengine/godot.git synced 2025-11-14 13:41:12 +00:00

PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188

This commit is contained in:
Juan Linietsky
2017-01-08 18:18:54 -03:00
parent 1b0930c435
commit fa170cbc58
43 changed files with 89 additions and 87 deletions

View File

@@ -5771,7 +5771,7 @@ EditorNode::EditorNode() {
pm_export->add_separator();
pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_MeshLibrary", TTR("MeshLibrary..")), FILE_EXPORT_MESH_LIBRARY);
pm_export->add_shortcut(ED_SHORTCUT("editor/convert_to_TileSet", TTR("TileSet..")), FILE_EXPORT_TILESET);
pm_export->connect("item_pressed",this,"_menu_option");
pm_export->connect("id_pressed",this,"_menu_option");
p->add_separator();
p->add_shortcut(ED_SHORTCUT("editor/undo", TTR("Undo"),KEY_MASK_CMD+KEY_Z),EDIT_UNDO,true);
@@ -5793,7 +5793,7 @@ EditorNode::EditorNode() {
recent_scenes = memnew( PopupMenu );
recent_scenes->set_name("RecentScenes");
p->add_child(recent_scenes);
recent_scenes->connect("item_pressed",this,"_open_recent_scene");
recent_scenes->connect("id_pressed",this,"_open_recent_scene");
{
Control *sp = memnew( Control );
@@ -5850,7 +5850,7 @@ EditorNode::EditorNode() {
left_menu_hb->add_child( import_menu );
p=import_menu->get_popup();
p->connect("item_pressed",this,"_menu_option");
p->connect("id_pressed",this,"_menu_option");
tool_menu = memnew( MenuButton );
tool_menu->set_tooltip(TTR("Miscellaneous project or scene-wide tools."));
@@ -5860,7 +5860,7 @@ EditorNode::EditorNode() {
left_menu_hb->add_child( tool_menu );
p=tool_menu->get_popup();
p->connect("item_pressed",this,"_menu_option");
p->connect("id_pressed",this,"_menu_option");
p->add_item(TTR("Orphan Resource Explorer"),TOOLS_ORPHAN_RESOURCES);
export_button = memnew( ToolButton );
@@ -5930,7 +5930,7 @@ EditorNode::EditorNode() {
native_play_button->set_text("NTV");
menu_hb->add_child(native_play_button);
native_play_button->hide();
native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device");
native_play_button->get_popup()->connect("id_pressed",this,"_run_in_device");
run_native->connect("native_run",this,"_menu_option",varray(RUN_PLAY_NATIVE));
// VSeparator *s1 = memnew( VSeparator );
@@ -5979,7 +5979,7 @@ EditorNode::EditorNode() {
p->set_item_tooltip(p->get_item_count()-1,TTR("When this option is turned on, any changes made to the scene in the editor will be replicated in the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
p->add_check_item(TTR("Sync Script Changes"),RUN_RELOAD_SCRIPTS);
p->set_item_tooltip(p->get_item_count()-1,TTR("When this option is turned on, any script that is saved will be reloaded on the running game.\nWhen used remotely on a device, this is more efficient with network filesystem."));
p->connect("item_pressed",this,"_menu_option");
p->connect("id_pressed",this,"_menu_option");
/*
run_settings_button = memnew( ToolButton );
@@ -6053,7 +6053,7 @@ EditorNode::EditorNode() {
editor_layouts = memnew( PopupMenu );
editor_layouts->set_name("Layouts");
p->add_child(editor_layouts);
editor_layouts->connect("item_pressed",this,"_layout_menu_option");
editor_layouts->connect("id_pressed",this,"_layout_menu_option");
p->add_submenu_item(TTR("Editor Layout"), "Layouts");
p->add_shortcut(ED_SHORTCUT("editor/fullscreen_mode",TTR("Toggle Fullscreen"),KEY_MASK_SHIFT|KEY_F11),SETTINGS_TOGGLE_FULLSCREN);
@@ -6165,7 +6165,7 @@ EditorNode::EditorNode() {
prop_editor_hb->add_child(resource_save_button);
resource_save_button->get_popup()->add_item(TTR("Save"),RESOURCE_SAVE);
resource_save_button->get_popup()->add_item(TTR("Save As.."),RESOURCE_SAVE_AS);
resource_save_button->get_popup()->connect("item_pressed",this,"_menu_option");
resource_save_button->get_popup()->connect("id_pressed",this,"_menu_option");
resource_save_button->set_focus_mode(Control::FOCUS_NONE);
resource_save_button->set_disabled(true);
@@ -6193,7 +6193,7 @@ EditorNode::EditorNode() {
editor_history_menu->set_icon( gui_base->get_icon("History","EditorIcons"));
prop_editor_hb->add_child(editor_history_menu);
editor_history_menu->connect("about_to_show",this,"_prepare_history");
editor_history_menu->get_popup()->connect("item_pressed",this,"_select_history");
editor_history_menu->get_popup()->connect("id_pressed",this,"_select_history");
prop_editor_hb = memnew( HBoxContainer ); //again...
@@ -6504,11 +6504,11 @@ EditorNode::EditorNode() {
file_menu->get_popup()->connect("item_pressed", this,"_menu_option");
object_menu->get_popup()->connect("item_pressed", this,"_menu_option");
file_menu->get_popup()->connect("id_pressed", this,"_menu_option");
object_menu->get_popup()->connect("id_pressed", this,"_menu_option");
update_menu->get_popup()->connect("item_pressed", this,"_menu_option");
settings_menu->get_popup()->connect("item_pressed", this,"_menu_option");
update_menu->get_popup()->connect("id_pressed", this,"_menu_option");
settings_menu->get_popup()->connect("id_pressed", this,"_menu_option");
file->connect("file_selected", this,"_dialog_action");