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Add and require GDSOFTCLASS for Object subclasses that want to cast but do not use GDCLASS.
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@@ -64,6 +64,8 @@ extern int godot_js_wrapper_object_transfer_buffer(int p_id, void *p_byte_arr, v
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};
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class JavaScriptObjectImpl : public JavaScriptObject {
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GDSOFTCLASS(JavaScriptObjectImpl, JavaScriptObject);
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private:
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friend class JavaScriptBridge;
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