You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Deleting only repeating "Scripted Variables" props
This commit is contained in:
@@ -3620,20 +3620,25 @@ void EditorInspector::_update_script_class_properties(const Object &p_object, Li
|
||||
added.insert(pi.name);
|
||||
|
||||
r_list.insert_before(insert_here, pi);
|
||||
|
||||
List<PropertyInfo>::Element *prop_below = bottom->next();
|
||||
while (prop_below) {
|
||||
if (prop_below->get() == pi) {
|
||||
List<PropertyInfo>::Element *to_delete = prop_below;
|
||||
prop_below = prop_below->next();
|
||||
r_list.erase(to_delete);
|
||||
} else {
|
||||
prop_below = prop_below->next();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Script Variables -> NodeA (insert_here) -> A props... -> bottom
|
||||
insert_here = category;
|
||||
}
|
||||
|
||||
// NodeC -> C props... -> NodeB..C..
|
||||
if (script_variables) {
|
||||
r_list.erase(script_variables);
|
||||
List<PropertyInfo>::Element *to_delete = bottom->next();
|
||||
while (to_delete && !(to_delete->get().usage & PROPERTY_USAGE_CATEGORY)) {
|
||||
r_list.erase(to_delete);
|
||||
to_delete = bottom->next();
|
||||
}
|
||||
r_list.erase(bottom);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user