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Merge pull request #73692 from m4gr3d/update_touchscreen_editor_settings_3x
[3.x] Enable granular control of touchscreen related settings
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@@ -179,6 +179,13 @@ public class GodotLib {
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*/
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public static native String getGlobal(String p_key);
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/**
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* Used to access Godot's editor settings.
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* @param settingKey Setting key
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* @return String value of the setting
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*/
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public static native String getEditorSetting(String settingKey);
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/**
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* Invoke method |p_method| on the Godot object specified by |p_id|
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* @param p_id Id of the Godot object to invoke
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