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C#: Begin move to .NET Core
We're targeting .NET 5 for now to make development easier while .NET 6 is not yet released. TEMPORARY REGRESSIONS --------------------- Assembly unloading is not implemented yet. As such, many Godot resources are leaked at exit. This will be re-implemented later together with assembly hot-reloading.
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@@ -4,6 +4,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotSharp", "GodotSharp\Go
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotSharpEditor", "GodotSharpEditor\GodotSharpEditor.csproj", "{8FBEC238-D944-4074-8548-B3B524305905}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotPlugins", "GodotPlugins\GodotPlugins.csproj", "{944B77DB-497B-47F5-A1E3-81C35E3E9D4E}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -18,5 +20,9 @@ Global
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{8FBEC238-D944-4074-8548-B3B524305905}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8FBEC238-D944-4074-8548-B3B524305905}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8FBEC238-D944-4074-8548-B3B524305905}.Release|Any CPU.Build.0 = Release|Any CPU
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{944B77DB-497B-47F5-A1E3-81C35E3E9D4E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{944B77DB-497B-47F5-A1E3-81C35E3E9D4E}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{944B77DB-497B-47F5-A1E3-81C35E3E9D4E}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{944B77DB-497B-47F5-A1E3-81C35E3E9D4E}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobal
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