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Merge pull request #81532 from wlsnmrk/button-focus-loss-event-fix

Fix `button_up` and `button_down` signals with focus changes or multiple inputs
This commit is contained in:
Rémi Verschelde
2025-01-06 22:46:26 +01:00
2 changed files with 10 additions and 3 deletions

View File

@@ -114,6 +114,11 @@ void BaseButton::_notification(int p_what) {
} else if (status.hovering) {
queue_redraw();
}
if (status.pressed_down_with_focus) {
status.pressed_down_with_focus = false;
emit_signal(SNAME("button_up"));
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED:
@@ -146,9 +151,10 @@ void BaseButton::_toggled(bool p_pressed) {
void BaseButton::on_action_event(Ref<InputEvent> p_event) {
Ref<InputEventMouseButton> mouse_button = p_event;
if (p_event->is_pressed() && (mouse_button.is_null() || status.hovering)) {
if (!status.pressed_down_with_focus && p_event->is_pressed() && (mouse_button.is_null() || status.hovering)) {
status.press_attempt = true;
status.pressing_inside = true;
status.pressed_down_with_focus = true;
emit_signal(SNAME("button_down"));
}
@@ -175,9 +181,10 @@ void BaseButton::on_action_event(Ref<InputEvent> p_event) {
}
}
if (!p_event->is_pressed()) {
if (status.pressed_down_with_focus && !p_event->is_pressed()) {
status.press_attempt = false;
status.pressing_inside = false;
status.pressed_down_with_focus = false;
emit_signal(SNAME("button_up"));
}