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Make navigation mesh edge connections optional
Makes navigation mesh edge connections optional.
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@@ -69,6 +69,14 @@ void NavMap::set_cell_size(real_t p_cell_size) {
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regenerate_polygons = true;
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}
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void NavMap::set_use_edge_connections(bool p_enabled) {
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if (use_edge_connections == p_enabled) {
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return;
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}
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use_edge_connections = p_enabled;
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regenerate_links = true;
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}
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void NavMap::set_edge_connection_margin(real_t p_edge_connection_margin) {
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if (edge_connection_margin == p_edge_connection_margin) {
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return;
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@@ -751,7 +759,9 @@ void NavMap::sync() {
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_new_pm_edge_merge_count += 1;
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} else {
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CRASH_COND_MSG(E.value.size() != 1, vformat("Number of connection != 1. Found: %d", E.value.size()));
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free_edges.push_back(E.value[0]);
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if (use_edge_connections && E.value[0].polygon->owner->get_use_edge_connections()) {
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free_edges.push_back(E.value[0]);
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}
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}
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}
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