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GDScript: Warn when enum variable has no default
The default will always be set to `0`, so if it's not a valid value in the enum, the warning is shown.
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@@ -126,6 +126,9 @@ String GDScriptWarning::get_message() const {
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case INT_AS_ENUM_WITHOUT_MATCH:
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CHECK_SYMBOLS(3);
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return vformat(R"(Cannot %s %s as Enum "%s": no enum member has matching value.)", symbols[0], symbols[1], symbols[2]);
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case ENUM_VARIABLE_WITHOUT_DEFAULT:
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CHECK_SYMBOLS(1);
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return vformat(R"(The variable "%s" has an enum type and does not set an explicit default value. The default will be set to "0".)", symbols[0]);
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case EMPTY_FILE:
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return "Empty script file.";
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case DEPRECATED_KEYWORD:
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@@ -221,6 +224,7 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
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"NARROWING_CONVERSION",
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"INT_AS_ENUM_WITHOUT_CAST",
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"INT_AS_ENUM_WITHOUT_MATCH",
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"ENUM_VARIABLE_WITHOUT_DEFAULT",
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"EMPTY_FILE",
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"DEPRECATED_KEYWORD",
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"RENAMED_IN_GODOT_4_HINT",
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