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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
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@@ -29,7 +29,6 @@
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#include "area_pair_sw.h"
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#include "collision_solver_sw.h"
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bool AreaPairSW::setup(float p_step) {
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if (!area->test_collision_mask(body)) {
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@@ -37,63 +36,55 @@ bool AreaPairSW::setup(float p_step) {
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return false;
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}
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bool result = CollisionSolverSW::solve_static(body->get_shape(body_shape),body->get_transform() * body->get_shape_transform(body_shape),area->get_shape(area_shape),area->get_transform() * area->get_shape_transform(area_shape),NULL,this);
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bool result = CollisionSolverSW::solve_static(body->get_shape(body_shape), body->get_transform() * body->get_shape_transform(body_shape), area->get_shape(area_shape), area->get_transform() * area->get_shape_transform(area_shape), NULL, this);
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if (result!=colliding) {
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if (result != colliding) {
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if (result) {
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if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
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if (area->get_space_override_mode() != PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
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body->add_area(area);
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if (area->has_monitor_callback())
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area->add_body_to_query(body,body_shape,area_shape);
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area->add_body_to_query(body, body_shape, area_shape);
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} else {
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if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
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if (area->get_space_override_mode() != PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
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body->remove_area(area);
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if (area->has_monitor_callback())
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area->remove_body_from_query(body,body_shape,area_shape);
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area->remove_body_from_query(body, body_shape, area_shape);
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}
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colliding=result;
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colliding = result;
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}
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return false; //never do any post solving
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}
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void AreaPairSW::solve(float p_step) {
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}
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AreaPairSW::AreaPairSW(BodySW *p_body, int p_body_shape, AreaSW *p_area, int p_area_shape) {
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AreaPairSW::AreaPairSW(BodySW *p_body,int p_body_shape, AreaSW *p_area,int p_area_shape) {
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body=p_body;
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area=p_area;
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body_shape=p_body_shape;
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area_shape=p_area_shape;
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colliding=false;
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body->add_constraint(this,0);
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body = p_body;
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area = p_area;
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body_shape = p_body_shape;
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area_shape = p_area_shape;
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colliding = false;
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body->add_constraint(this, 0);
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area->add_constraint(this);
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if (p_body->get_mode()==PhysicsServer::BODY_MODE_KINEMATIC)
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if (p_body->get_mode() == PhysicsServer::BODY_MODE_KINEMATIC)
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p_body->set_active(true);
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}
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AreaPairSW::~AreaPairSW() {
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if (colliding) {
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if (area->get_space_override_mode()!=PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
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if (area->get_space_override_mode() != PhysicsServer::AREA_SPACE_OVERRIDE_DISABLED)
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body->remove_area(area);
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if (area->has_monitor_callback())
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area->remove_body_from_query(body,body_shape,area_shape);
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area->remove_body_from_query(body, body_shape, area_shape);
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}
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body->remove_constraint(this);
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area->remove_constraint(this);
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@@ -101,8 +92,6 @@ AreaPairSW::~AreaPairSW() {
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////////////////////////////////////////////////////
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bool Area2PairSW::setup(float p_step) {
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if (!area_a->test_collision_mask(area_b)) {
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@@ -110,52 +99,46 @@ bool Area2PairSW::setup(float p_step) {
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return false;
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}
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// bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
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bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),NULL,this);
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// bool result = area_a->test_collision_mask(area_b) && CollisionSolverSW::solve(area_a->get_shape(shape_a),area_a->get_transform() * area_a->get_shape_transform(shape_a),Vector2(),area_b->get_shape(shape_b),area_b->get_transform() * area_b->get_shape_transform(shape_b),Vector2(),NULL,this);
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bool result = CollisionSolverSW::solve_static(area_a->get_shape(shape_a), area_a->get_transform() * area_a->get_shape_transform(shape_a), area_b->get_shape(shape_b), area_b->get_transform() * area_b->get_shape_transform(shape_b), NULL, this);
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if (result!=colliding) {
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if (result != colliding) {
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if (result) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
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area_b->add_area_to_query(area_a,shape_a,shape_b);
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area_b->add_area_to_query(area_a, shape_a, shape_b);
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
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area_a->add_area_to_query(area_b,shape_b,shape_a);
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area_a->add_area_to_query(area_b, shape_b, shape_a);
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} else {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
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area_b->remove_area_from_query(area_a,shape_a,shape_b);
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
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area_a->remove_area_from_query(area_b,shape_b,shape_a);
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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colliding=result;
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colliding = result;
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}
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return false; //never do any post solving
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}
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void Area2PairSW::solve(float p_step) {
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}
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Area2PairSW::Area2PairSW(AreaSW *p_area_a, int p_shape_a, AreaSW *p_area_b, int p_shape_b) {
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Area2PairSW::Area2PairSW(AreaSW *p_area_a,int p_shape_a, AreaSW *p_area_b,int p_shape_b) {
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area_a=p_area_a;
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area_b=p_area_b;
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shape_a=p_shape_a;
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shape_b=p_shape_b;
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colliding=false;
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area_a = p_area_a;
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area_b = p_area_b;
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shape_a = p_shape_a;
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shape_b = p_shape_b;
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colliding = false;
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area_a->add_constraint(this);
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area_b->add_constraint(this);
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}
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Area2PairSW::~Area2PairSW() {
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@@ -163,10 +146,10 @@ Area2PairSW::~Area2PairSW() {
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if (colliding) {
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if (area_b->has_area_monitor_callback() && area_a->is_monitorable())
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area_b->remove_area_from_query(area_a,shape_a,shape_b);
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area_b->remove_area_from_query(area_a, shape_a, shape_b);
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if (area_a->has_area_monitor_callback() && area_b->is_monitorable())
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area_a->remove_area_from_query(area_b,shape_b,shape_a);
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area_a->remove_area_from_query(area_b, shape_b, shape_a);
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}
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area_a->remove_constraint(this);
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