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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
@@ -27,76 +27,73 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "world.h"
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#include "scene/3d/camera.h"
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#include "scene/3d/visibility_notifier.h"
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#include "scene/3d/spatial_indexer.h"
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#include "scene/scene_string_names.h"
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#include "octree.h"
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#include "camera_matrix.h"
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#include "octree.h"
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#include "scene/3d/camera.h"
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#include "scene/3d/spatial_indexer.h"
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#include "scene/3d/visibility_notifier.h"
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#include "scene/scene_string_names.h"
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struct SpatialIndexer {
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Octree<VisibilityNotifier> octree;
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struct NotifierData {
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AABB aabb;
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OctreeElementID id;
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};
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Map<VisibilityNotifier*,NotifierData> notifiers;
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Map<VisibilityNotifier *, NotifierData> notifiers;
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struct CameraData {
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Map<VisibilityNotifier*,uint64_t> notifiers;
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Map<VisibilityNotifier *, uint64_t> notifiers;
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};
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Map<Camera*,CameraData> cameras;
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Map<Camera *, CameraData> cameras;
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enum {
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VISIBILITY_CULL_MAX=32768
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VISIBILITY_CULL_MAX = 32768
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};
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Vector<VisibilityNotifier*> cull;
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Vector<VisibilityNotifier *> cull;
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bool changed;
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uint64_t pass;
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uint64_t last_frame;
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void _notifier_add(VisibilityNotifier* p_notifier,const AABB& p_rect) {
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void _notifier_add(VisibilityNotifier *p_notifier, const AABB &p_rect) {
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ERR_FAIL_COND(notifiers.has(p_notifier));
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notifiers[p_notifier].aabb=p_rect;
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notifiers[p_notifier].id = octree.create(p_notifier,p_rect);
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changed=true;
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notifiers[p_notifier].aabb = p_rect;
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notifiers[p_notifier].id = octree.create(p_notifier, p_rect);
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changed = true;
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}
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void _notifier_update(VisibilityNotifier* p_notifier,const AABB& p_rect) {
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void _notifier_update(VisibilityNotifier *p_notifier, const AABB &p_rect) {
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Map<VisibilityNotifier*,NotifierData>::Element *E=notifiers.find(p_notifier);
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Map<VisibilityNotifier *, NotifierData>::Element *E = notifiers.find(p_notifier);
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ERR_FAIL_COND(!E);
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if (E->get().aabb==p_rect)
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if (E->get().aabb == p_rect)
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return;
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E->get().aabb=p_rect;
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octree.move(E->get().id,E->get().aabb);
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changed=true;
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E->get().aabb = p_rect;
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octree.move(E->get().id, E->get().aabb);
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changed = true;
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}
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void _notifier_remove(VisibilityNotifier* p_notifier) {
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void _notifier_remove(VisibilityNotifier *p_notifier) {
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Map<VisibilityNotifier*,NotifierData>::Element *E=notifiers.find(p_notifier);
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Map<VisibilityNotifier *, NotifierData>::Element *E = notifiers.find(p_notifier);
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ERR_FAIL_COND(!E);
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octree.erase(E->get().id);
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notifiers.erase(p_notifier);
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List<Camera*> removed;
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for (Map<Camera*,CameraData>::Element*F=cameras.front();F;F=F->next()) {
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List<Camera *> removed;
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for (Map<Camera *, CameraData>::Element *F = cameras.front(); F; F = F->next()) {
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Map<VisibilityNotifier*,uint64_t>::Element*G=F->get().notifiers.find(p_notifier);
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Map<VisibilityNotifier *, uint64_t>::Element *G = F->get().notifiers.find(p_notifier);
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if (G) {
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F->get().notifiers.erase(G);
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@@ -104,170 +101,154 @@ struct SpatialIndexer {
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}
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}
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while(!removed.empty()) {
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while (!removed.empty()) {
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p_notifier->_exit_camera(removed.front()->get());
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removed.pop_front();
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}
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changed=true;
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changed = true;
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}
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void _add_camera(Camera* p_camera) {
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void _add_camera(Camera *p_camera) {
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ERR_FAIL_COND(cameras.has(p_camera));
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CameraData vd;
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cameras[p_camera]=vd;
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changed=true;
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cameras[p_camera] = vd;
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changed = true;
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}
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void _update_camera(Camera* p_camera) {
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void _update_camera(Camera *p_camera) {
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Map<Camera*,CameraData>::Element *E= cameras.find(p_camera);
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Map<Camera *, CameraData>::Element *E = cameras.find(p_camera);
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ERR_FAIL_COND(!E);
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changed=true;
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changed = true;
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}
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void _remove_camera(Camera* p_camera) {
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void _remove_camera(Camera *p_camera) {
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ERR_FAIL_COND(!cameras.has(p_camera));
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List<VisibilityNotifier*> removed;
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for(Map<VisibilityNotifier*,uint64_t>::Element *E=cameras[p_camera].notifiers.front();E;E=E->next()) {
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List<VisibilityNotifier *> removed;
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for (Map<VisibilityNotifier *, uint64_t>::Element *E = cameras[p_camera].notifiers.front(); E; E = E->next()) {
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removed.push_back(E->key());
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}
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while(!removed.empty()) {
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while (!removed.empty()) {
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removed.front()->get()->_exit_camera(p_camera);
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removed.pop_front();
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}
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cameras.erase(p_camera);
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}
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void _update(uint64_t p_frame) {
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if (p_frame==last_frame)
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if (p_frame == last_frame)
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return;
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last_frame=p_frame;
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last_frame = p_frame;
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if (!changed)
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return;
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for (Map<Camera*,CameraData>::Element *E=cameras.front();E;E=E->next()) {
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for (Map<Camera *, CameraData>::Element *E = cameras.front(); E; E = E->next()) {
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pass++;
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Camera *c=E->key();
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Camera *c = E->key();
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Vector<Plane> planes = c->get_frustum();
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int culled = octree.cull_convex(planes,cull.ptr(),cull.size());
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int culled = octree.cull_convex(planes, cull.ptr(), cull.size());
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VisibilityNotifier **ptr = cull.ptr();
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VisibilityNotifier**ptr=cull.ptr();
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List<VisibilityNotifier *> added;
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List<VisibilityNotifier *> removed;
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List<VisibilityNotifier*> added;
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List<VisibilityNotifier*> removed;
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for(int i=0;i<culled;i++) {
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for (int i = 0; i < culled; i++) {
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//notifiers in frustum
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Map<VisibilityNotifier*,uint64_t>::Element *H=E->get().notifiers.find(ptr[i]);
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Map<VisibilityNotifier *, uint64_t>::Element *H = E->get().notifiers.find(ptr[i]);
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if (!H) {
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E->get().notifiers.insert(ptr[i],pass);
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E->get().notifiers.insert(ptr[i], pass);
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added.push_back(ptr[i]);
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} else {
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H->get()=pass;
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H->get() = pass;
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}
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}
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for (Map<VisibilityNotifier*,uint64_t>::Element *F=E->get().notifiers.front();F;F=F->next()) {
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for (Map<VisibilityNotifier *, uint64_t>::Element *F = E->get().notifiers.front(); F; F = F->next()) {
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if (F->get()!=pass)
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if (F->get() != pass)
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removed.push_back(F->key());
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}
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while(!added.empty()) {
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while (!added.empty()) {
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added.front()->get()->_enter_camera(E->key());
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added.pop_front();
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}
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while(!removed.empty()) {
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while (!removed.empty()) {
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E->get().notifiers.erase(removed.front()->get());
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removed.front()->get()->_exit_camera(E->key());
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removed.pop_front();
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}
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}
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changed=false;
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changed = false;
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}
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SpatialIndexer() {
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pass=0;
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last_frame=0;
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changed=false;
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pass = 0;
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last_frame = 0;
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changed = false;
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cull.resize(VISIBILITY_CULL_MAX);
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}
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};
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void World::_register_camera(Camera* p_camera) {
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void World::_register_camera(Camera *p_camera) {
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#ifndef _3D_DISABLED
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indexer->_add_camera(p_camera);
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#endif
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}
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void World::_update_camera(Camera* p_camera){
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void World::_update_camera(Camera *p_camera) {
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#ifndef _3D_DISABLED
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indexer->_update_camera(p_camera);
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#endif
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}
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void World::_remove_camera(Camera* p_camera){
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void World::_remove_camera(Camera *p_camera) {
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#ifndef _3D_DISABLED
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indexer->_remove_camera(p_camera);
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#endif
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}
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void World::_register_notifier(VisibilityNotifier* p_notifier,const AABB& p_rect){
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void World::_register_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect) {
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#ifndef _3D_DISABLED
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indexer->_notifier_add(p_notifier,p_rect);
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indexer->_notifier_add(p_notifier, p_rect);
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#endif
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}
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void World::_update_notifier(VisibilityNotifier* p_notifier,const AABB& p_rect){
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void World::_update_notifier(VisibilityNotifier *p_notifier, const AABB &p_rect) {
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#ifndef _3D_DISABLED
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indexer->_notifier_update(p_notifier,p_rect);
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indexer->_notifier_update(p_notifier, p_rect);
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#endif
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}
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void World::_remove_notifier(VisibilityNotifier* p_notifier){
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void World::_remove_notifier(VisibilityNotifier *p_notifier) {
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#ifndef _3D_DISABLED
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indexer->_notifier_remove(p_notifier);
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#endif
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}
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void World::_update(uint64_t p_frame) {
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#ifndef _3D_DISABLED
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@@ -275,30 +256,26 @@ void World::_update(uint64_t p_frame) {
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#endif
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}
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RID World::get_space() const {
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return space;
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}
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RID World::get_scenario() const{
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RID World::get_scenario() const {
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return scenario;
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}
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RID World::get_sound_space() const{
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RID World::get_sound_space() const {
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return sound_space;
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}
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void World::set_environment(const Ref<Environment>& p_environment) {
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void World::set_environment(const Ref<Environment> &p_environment) {
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environment=p_environment;
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environment = p_environment;
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if (environment.is_valid())
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VS::get_singleton()->scenario_set_environment(scenario,environment->get_rid());
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VS::get_singleton()->scenario_set_environment(scenario, environment->get_rid());
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else
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VS::get_singleton()->scenario_set_environment(scenario,RID());
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VS::get_singleton()->scenario_set_environment(scenario, RID());
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}
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Ref<Environment> World::get_environment() const {
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@@ -306,7 +283,6 @@ Ref<Environment> World::get_environment() const {
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return environment;
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}
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PhysicsDirectSpaceState *World::get_direct_space_state() {
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return PhysicsServer::get_singleton()->space_get_direct_state(space);
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@@ -314,33 +290,31 @@ PhysicsDirectSpaceState *World::get_direct_space_state() {
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void World::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space);
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ObjectTypeDB::bind_method(_MD("get_scenario"),&World::get_scenario);
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ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space);
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ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
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ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
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ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
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ObjectTypeDB::bind_method(_MD("get_space"), &World::get_space);
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ObjectTypeDB::bind_method(_MD("get_scenario"), &World::get_scenario);
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ObjectTypeDB::bind_method(_MD("get_sound_space"), &World::get_sound_space);
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ObjectTypeDB::bind_method(_MD("set_environment", "env:Environment"), &World::set_environment);
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ObjectTypeDB::bind_method(_MD("get_environment:Environment"), &World::get_environment);
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ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"), &World::get_direct_space_state);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), _SCS("set_environment"), _SCS("get_environment"));
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}
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World::World() {
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space = PhysicsServer::get_singleton()->space_create();
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scenario = VisualServer::get_singleton()->scenario_create();
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sound_space = SpatialSoundServer::get_singleton()->space_create();
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PhysicsServer::get_singleton()->space_set_active(space,true);
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY,GLOBAL_DEF("physics/default_gravity",9.8));
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_GRAVITY_VECTOR,GLOBAL_DEF("physics/default_gravity_vector",Vector3(0,-1,0)));
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_LINEAR_DAMP,GLOBAL_DEF("physics/default_linear_damp",0.1));
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PhysicsServer::get_singleton()->area_set_param(space,PhysicsServer::AREA_PARAM_ANGULAR_DAMP,GLOBAL_DEF("physics/default_angular_damp",0.1));
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PhysicsServer::get_singleton()->space_set_active(space, true);
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PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/default_gravity", 9.8));
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PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/default_gravity_vector", Vector3(0, -1, 0)));
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PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/default_linear_damp", 0.1));
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PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/default_angular_damp", 0.1));
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#ifdef _3D_DISABLED
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indexer = NULL;
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#else
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indexer = memnew( SpatialIndexer );
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indexer = memnew(SpatialIndexer);
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#endif
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}
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@@ -351,8 +325,6 @@ World::~World() {
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SpatialSoundServer::get_singleton()->free(sound_space);
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#ifndef _3D_DISABLED
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memdelete( indexer );
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memdelete(indexer);
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#endif
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}
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