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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
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@@ -28,28 +28,26 @@
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/*************************************************************************/
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#include "mesh_library.h"
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bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
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bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) {
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String name=p_name;
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String name = p_name;
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if (name.begins_with("item/")) {
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int idx = name.get_slicec('/',1).to_int();
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String what = name.get_slicec('/',2);
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int idx = name.get_slicec('/', 1).to_int();
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String what = name.get_slicec('/', 2);
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if (!item_map.has(idx))
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create_item(idx);
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if(what=="name")
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set_item_name(idx,p_value);
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else if(what=="mesh")
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set_item_mesh(idx,p_value);
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else if(what=="shape")
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set_item_shape(idx,p_value);
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else if(what=="preview")
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set_item_preview(idx,p_value);
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else if(what=="navmesh")
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set_item_navmesh(idx,p_value);
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if (what == "name")
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set_item_name(idx, p_value);
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else if (what == "mesh")
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set_item_mesh(idx, p_value);
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else if (what == "shape")
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set_item_shape(idx, p_value);
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else if (what == "preview")
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set_item_preview(idx, p_value);
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else if (what == "navmesh")
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set_item_navmesh(idx, p_value);
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else
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return false;
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@@ -59,137 +57,125 @@ bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) {
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return false;
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}
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bool MeshLibrary::_get(const StringName& p_name,Variant &r_ret) const {
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bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
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String name=p_name;
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int idx = name.get_slicec('/',1).to_int();
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ERR_FAIL_COND_V(!item_map.has(idx),false);
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String what = name.get_slicec('/',2);
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String name = p_name;
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int idx = name.get_slicec('/', 1).to_int();
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ERR_FAIL_COND_V(!item_map.has(idx), false);
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String what = name.get_slicec('/', 2);
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if(what=="name")
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r_ret= get_item_name(idx);
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else if(what=="mesh")
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r_ret= get_item_mesh(idx);
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else if(what=="shape")
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r_ret= get_item_shape(idx);
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else if(what=="navmesh")
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r_ret= get_item_navmesh(idx);
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else if(what=="preview")
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r_ret= get_item_preview(idx);
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if (what == "name")
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r_ret = get_item_name(idx);
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else if (what == "mesh")
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r_ret = get_item_mesh(idx);
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else if (what == "shape")
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r_ret = get_item_shape(idx);
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else if (what == "navmesh")
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r_ret = get_item_navmesh(idx);
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else if (what == "preview")
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r_ret = get_item_preview(idx);
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else
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return false;
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return true;
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}
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void MeshLibrary::_get_property_list( List<PropertyInfo> *p_list) const {
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void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
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for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
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for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) {
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String name="item/"+itos(E->key())+"/";
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p_list->push_back( PropertyInfo(Variant::STRING,name+"name"));
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p_list->push_back( PropertyInfo(Variant::OBJECT,name+"mesh",PROPERTY_HINT_RESOURCE_TYPE,"Mesh"));
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p_list->push_back( PropertyInfo(Variant::OBJECT,name+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape"));
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p_list->push_back( PropertyInfo(Variant::OBJECT,name+"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"));
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p_list->push_back( PropertyInfo(Variant::OBJECT,name+"preview",PROPERTY_HINT_RESOURCE_TYPE,"Texture",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_EDITOR_HELPER));
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String name = "item/" + itos(E->key()) + "/";
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p_list->push_back(PropertyInfo(Variant::STRING, name + "name"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, name + "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, name + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, name + "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, name + "preview", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER));
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}
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}
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void MeshLibrary::create_item(int p_item) {
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ERR_FAIL_COND(p_item<0);
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ERR_FAIL_COND(p_item < 0);
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ERR_FAIL_COND(item_map.has(p_item));
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item_map[p_item]=Item();
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item_map[p_item] = Item();
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_change_notify();
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}
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void MeshLibrary::set_item_name(int p_item,const String& p_name) {
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void MeshLibrary::set_item_name(int p_item, const String &p_name) {
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ERR_FAIL_COND(!item_map.has(p_item));
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item_map[p_item].name=p_name;
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item_map[p_item].name = p_name;
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emit_changed();
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_change_notify();
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}
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void MeshLibrary::set_item_mesh(int p_item,const Ref<Mesh>& p_mesh) {
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void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) {
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ERR_FAIL_COND(!item_map.has(p_item));
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item_map[p_item].mesh=p_mesh;
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item_map[p_item].mesh = p_mesh;
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notify_change_to_owners();
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emit_changed();
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_change_notify();
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}
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void MeshLibrary::set_item_shape(int p_item,const Ref<Shape>& p_shape) {
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void MeshLibrary::set_item_shape(int p_item, const Ref<Shape> &p_shape) {
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ERR_FAIL_COND(!item_map.has(p_item));
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item_map[p_item].shape=p_shape;
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item_map[p_item].shape = p_shape;
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_change_notify();
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notify_change_to_owners();
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emit_changed();
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_change_notify();
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}
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void MeshLibrary::set_item_navmesh(int p_item,const Ref<NavigationMesh>& p_navmesh) {
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void MeshLibrary::set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh) {
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ERR_FAIL_COND(!item_map.has(p_item));
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item_map[p_item].navmesh=p_navmesh;
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item_map[p_item].navmesh = p_navmesh;
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_change_notify();
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notify_change_to_owners();
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emit_changed();
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_change_notify();
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}
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void MeshLibrary::set_item_preview(int p_item,const Ref<Texture>& p_preview) {
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void MeshLibrary::set_item_preview(int p_item, const Ref<Texture> &p_preview) {
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ERR_FAIL_COND(!item_map.has(p_item));
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item_map[p_item].preview=p_preview;
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item_map[p_item].preview = p_preview;
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emit_changed();
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_change_notify();
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}
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String MeshLibrary::get_item_name(int p_item) const {
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ERR_FAIL_COND_V(!item_map.has(p_item),"");
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ERR_FAIL_COND_V(!item_map.has(p_item), "");
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return item_map[p_item].name;
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}
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Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const {
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ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Mesh>());
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ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Mesh>());
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return item_map[p_item].mesh;
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}
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Ref<Shape> MeshLibrary::get_item_shape(int p_item) const {
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ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Shape>());
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ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Shape>());
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return item_map[p_item].shape;
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}
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Ref<NavigationMesh> MeshLibrary::get_item_navmesh(int p_item) const {
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ERR_FAIL_COND_V(!item_map.has(p_item),Ref<NavigationMesh>());
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ERR_FAIL_COND_V(!item_map.has(p_item), Ref<NavigationMesh>());
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return item_map[p_item].navmesh;
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}
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Ref<Texture> MeshLibrary::get_item_preview(int p_item) const {
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ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Texture>());
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ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Texture>());
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return item_map[p_item].preview;
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}
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bool MeshLibrary::has_item(int p_item) const {
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return item_map.has(p_item) ;
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return item_map.has(p_item);
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}
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void MeshLibrary::remove_item(int p_item) {
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@@ -198,7 +184,6 @@ void MeshLibrary::remove_item(int p_item) {
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notify_change_to_owners();
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_change_notify();
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emit_changed();
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}
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void MeshLibrary::clear() {
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@@ -213,20 +198,20 @@ Vector<int> MeshLibrary::get_item_list() const {
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Vector<int> ret;
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ret.resize(item_map.size());
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int idx=0;
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for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
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int idx = 0;
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for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) {
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ret[idx++]=E->key();
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ret[idx++] = E->key();
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}
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return ret;
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}
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int MeshLibrary::find_item_name(const String& p_name) const {
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int MeshLibrary::find_item_name(const String &p_name) const {
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for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
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for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) {
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if (E->get().name==p_name)
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if (E->get().name == p_name)
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return E->key();
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}
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return -1;
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@@ -237,33 +222,27 @@ int MeshLibrary::get_last_unused_item_id() const {
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if (!item_map.size())
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return 0;
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else
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return item_map.back()->key()+1;
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return item_map.back()->key() + 1;
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}
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void MeshLibrary::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("create_item","id"),&MeshLibrary::create_item);
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ObjectTypeDB::bind_method(_MD("set_item_name","id","name"),&MeshLibrary::set_item_name);
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ObjectTypeDB::bind_method(_MD("set_item_mesh","id","mesh:Mesh"),&MeshLibrary::set_item_mesh);
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ObjectTypeDB::bind_method(_MD("set_item_navmesh","id","navmesh:NavigationMesh"),&MeshLibrary::set_item_navmesh);
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ObjectTypeDB::bind_method(_MD("set_item_shape","id","shape:Shape"),&MeshLibrary::set_item_shape);
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ObjectTypeDB::bind_method(_MD("get_item_name","id"),&MeshLibrary::get_item_name);
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ObjectTypeDB::bind_method(_MD("get_item_mesh:Mesh","id"),&MeshLibrary::get_item_mesh);
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ObjectTypeDB::bind_method(_MD("get_item_navmesh:NavigationMesh","id"),&MeshLibrary::get_item_navmesh);
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ObjectTypeDB::bind_method(_MD("get_item_shape:Shape","id"),&MeshLibrary::get_item_shape);
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ObjectTypeDB::bind_method(_MD("remove_item","id"),&MeshLibrary::remove_item);
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ObjectTypeDB::bind_method(_MD("clear"),&MeshLibrary::clear);
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ObjectTypeDB::bind_method(_MD("get_item_list"),&MeshLibrary::get_item_list);
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ObjectTypeDB::bind_method(_MD("get_last_unused_item_id"),&MeshLibrary::get_last_unused_item_id);
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ObjectTypeDB::bind_method(_MD("create_item", "id"), &MeshLibrary::create_item);
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ObjectTypeDB::bind_method(_MD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
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ObjectTypeDB::bind_method(_MD("set_item_mesh", "id", "mesh:Mesh"), &MeshLibrary::set_item_mesh);
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ObjectTypeDB::bind_method(_MD("set_item_navmesh", "id", "navmesh:NavigationMesh"), &MeshLibrary::set_item_navmesh);
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ObjectTypeDB::bind_method(_MD("set_item_shape", "id", "shape:Shape"), &MeshLibrary::set_item_shape);
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ObjectTypeDB::bind_method(_MD("get_item_name", "id"), &MeshLibrary::get_item_name);
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ObjectTypeDB::bind_method(_MD("get_item_mesh:Mesh", "id"), &MeshLibrary::get_item_mesh);
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ObjectTypeDB::bind_method(_MD("get_item_navmesh:NavigationMesh", "id"), &MeshLibrary::get_item_navmesh);
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ObjectTypeDB::bind_method(_MD("get_item_shape:Shape", "id"), &MeshLibrary::get_item_shape);
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ObjectTypeDB::bind_method(_MD("remove_item", "id"), &MeshLibrary::remove_item);
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ObjectTypeDB::bind_method(_MD("clear"), &MeshLibrary::clear);
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ObjectTypeDB::bind_method(_MD("get_item_list"), &MeshLibrary::get_item_list);
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ObjectTypeDB::bind_method(_MD("get_last_unused_item_id"), &MeshLibrary::get_last_unused_item_id);
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}
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MeshLibrary::MeshLibrary() {
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}
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MeshLibrary::~MeshLibrary() {
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}
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