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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde
2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View File

@@ -28,28 +28,26 @@
/*************************************************************************/
#include "mesh_library.h"
bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) {
bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) {
String name=p_name;
String name = p_name;
if (name.begins_with("item/")) {
int idx = name.get_slicec('/',1).to_int();
String what = name.get_slicec('/',2);
int idx = name.get_slicec('/', 1).to_int();
String what = name.get_slicec('/', 2);
if (!item_map.has(idx))
create_item(idx);
if(what=="name")
set_item_name(idx,p_value);
else if(what=="mesh")
set_item_mesh(idx,p_value);
else if(what=="shape")
set_item_shape(idx,p_value);
else if(what=="preview")
set_item_preview(idx,p_value);
else if(what=="navmesh")
set_item_navmesh(idx,p_value);
if (what == "name")
set_item_name(idx, p_value);
else if (what == "mesh")
set_item_mesh(idx, p_value);
else if (what == "shape")
set_item_shape(idx, p_value);
else if (what == "preview")
set_item_preview(idx, p_value);
else if (what == "navmesh")
set_item_navmesh(idx, p_value);
else
return false;
@@ -59,137 +57,125 @@ bool MeshLibrary::_set(const StringName& p_name, const Variant& p_value) {
return false;
}
bool MeshLibrary::_get(const StringName& p_name,Variant &r_ret) const {
bool MeshLibrary::_get(const StringName &p_name, Variant &r_ret) const {
String name=p_name;
int idx = name.get_slicec('/',1).to_int();
ERR_FAIL_COND_V(!item_map.has(idx),false);
String what = name.get_slicec('/',2);
String name = p_name;
int idx = name.get_slicec('/', 1).to_int();
ERR_FAIL_COND_V(!item_map.has(idx), false);
String what = name.get_slicec('/', 2);
if(what=="name")
r_ret= get_item_name(idx);
else if(what=="mesh")
r_ret= get_item_mesh(idx);
else if(what=="shape")
r_ret= get_item_shape(idx);
else if(what=="navmesh")
r_ret= get_item_navmesh(idx);
else if(what=="preview")
r_ret= get_item_preview(idx);
if (what == "name")
r_ret = get_item_name(idx);
else if (what == "mesh")
r_ret = get_item_mesh(idx);
else if (what == "shape")
r_ret = get_item_shape(idx);
else if (what == "navmesh")
r_ret = get_item_navmesh(idx);
else if (what == "preview")
r_ret = get_item_preview(idx);
else
return false;
return true;
}
void MeshLibrary::_get_property_list( List<PropertyInfo> *p_list) const {
void MeshLibrary::_get_property_list(List<PropertyInfo> *p_list) const {
for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) {
String name="item/"+itos(E->key())+"/";
p_list->push_back( PropertyInfo(Variant::STRING,name+"name"));
p_list->push_back( PropertyInfo(Variant::OBJECT,name+"mesh",PROPERTY_HINT_RESOURCE_TYPE,"Mesh"));
p_list->push_back( PropertyInfo(Variant::OBJECT,name+"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape"));
p_list->push_back( PropertyInfo(Variant::OBJECT,name+"navmesh",PROPERTY_HINT_RESOURCE_TYPE,"NavigationMesh"));
p_list->push_back( PropertyInfo(Variant::OBJECT,name+"preview",PROPERTY_HINT_RESOURCE_TYPE,"Texture",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_EDITOR_HELPER));
String name = "item/" + itos(E->key()) + "/";
p_list->push_back(PropertyInfo(Variant::STRING, name + "name"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "navmesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"));
p_list->push_back(PropertyInfo(Variant::OBJECT, name + "preview", PROPERTY_HINT_RESOURCE_TYPE, "Texture", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_EDITOR_HELPER));
}
}
void MeshLibrary::create_item(int p_item) {
ERR_FAIL_COND(p_item<0);
ERR_FAIL_COND(p_item < 0);
ERR_FAIL_COND(item_map.has(p_item));
item_map[p_item]=Item();
item_map[p_item] = Item();
_change_notify();
}
void MeshLibrary::set_item_name(int p_item,const String& p_name) {
void MeshLibrary::set_item_name(int p_item, const String &p_name) {
ERR_FAIL_COND(!item_map.has(p_item));
item_map[p_item].name=p_name;
item_map[p_item].name = p_name;
emit_changed();
_change_notify();
}
void MeshLibrary::set_item_mesh(int p_item,const Ref<Mesh>& p_mesh) {
void MeshLibrary::set_item_mesh(int p_item, const Ref<Mesh> &p_mesh) {
ERR_FAIL_COND(!item_map.has(p_item));
item_map[p_item].mesh=p_mesh;
item_map[p_item].mesh = p_mesh;
notify_change_to_owners();
emit_changed();
_change_notify();
}
void MeshLibrary::set_item_shape(int p_item,const Ref<Shape>& p_shape) {
void MeshLibrary::set_item_shape(int p_item, const Ref<Shape> &p_shape) {
ERR_FAIL_COND(!item_map.has(p_item));
item_map[p_item].shape=p_shape;
item_map[p_item].shape = p_shape;
_change_notify();
notify_change_to_owners();
emit_changed();
_change_notify();
}
void MeshLibrary::set_item_navmesh(int p_item,const Ref<NavigationMesh>& p_navmesh) {
void MeshLibrary::set_item_navmesh(int p_item, const Ref<NavigationMesh> &p_navmesh) {
ERR_FAIL_COND(!item_map.has(p_item));
item_map[p_item].navmesh=p_navmesh;
item_map[p_item].navmesh = p_navmesh;
_change_notify();
notify_change_to_owners();
emit_changed();
_change_notify();
}
void MeshLibrary::set_item_preview(int p_item,const Ref<Texture>& p_preview) {
void MeshLibrary::set_item_preview(int p_item, const Ref<Texture> &p_preview) {
ERR_FAIL_COND(!item_map.has(p_item));
item_map[p_item].preview=p_preview;
item_map[p_item].preview = p_preview;
emit_changed();
_change_notify();
}
String MeshLibrary::get_item_name(int p_item) const {
ERR_FAIL_COND_V(!item_map.has(p_item),"");
ERR_FAIL_COND_V(!item_map.has(p_item), "");
return item_map[p_item].name;
}
Ref<Mesh> MeshLibrary::get_item_mesh(int p_item) const {
ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Mesh>());
ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Mesh>());
return item_map[p_item].mesh;
}
Ref<Shape> MeshLibrary::get_item_shape(int p_item) const {
ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Shape>());
ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Shape>());
return item_map[p_item].shape;
}
Ref<NavigationMesh> MeshLibrary::get_item_navmesh(int p_item) const {
ERR_FAIL_COND_V(!item_map.has(p_item),Ref<NavigationMesh>());
ERR_FAIL_COND_V(!item_map.has(p_item), Ref<NavigationMesh>());
return item_map[p_item].navmesh;
}
Ref<Texture> MeshLibrary::get_item_preview(int p_item) const {
ERR_FAIL_COND_V(!item_map.has(p_item),Ref<Texture>());
ERR_FAIL_COND_V(!item_map.has(p_item), Ref<Texture>());
return item_map[p_item].preview;
}
bool MeshLibrary::has_item(int p_item) const {
return item_map.has(p_item) ;
return item_map.has(p_item);
}
void MeshLibrary::remove_item(int p_item) {
@@ -198,7 +184,6 @@ void MeshLibrary::remove_item(int p_item) {
notify_change_to_owners();
_change_notify();
emit_changed();
}
void MeshLibrary::clear() {
@@ -213,20 +198,20 @@ Vector<int> MeshLibrary::get_item_list() const {
Vector<int> ret;
ret.resize(item_map.size());
int idx=0;
for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
int idx = 0;
for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) {
ret[idx++]=E->key();
ret[idx++] = E->key();
}
return ret;
}
int MeshLibrary::find_item_name(const String& p_name) const {
int MeshLibrary::find_item_name(const String &p_name) const {
for(Map<int,Item>::Element *E=item_map.front();E;E=E->next()) {
for (Map<int, Item>::Element *E = item_map.front(); E; E = E->next()) {
if (E->get().name==p_name)
if (E->get().name == p_name)
return E->key();
}
return -1;
@@ -237,33 +222,27 @@ int MeshLibrary::get_last_unused_item_id() const {
if (!item_map.size())
return 0;
else
return item_map.back()->key()+1;
return item_map.back()->key() + 1;
}
void MeshLibrary::_bind_methods() {
ObjectTypeDB::bind_method(_MD("create_item","id"),&MeshLibrary::create_item);
ObjectTypeDB::bind_method(_MD("set_item_name","id","name"),&MeshLibrary::set_item_name);
ObjectTypeDB::bind_method(_MD("set_item_mesh","id","mesh:Mesh"),&MeshLibrary::set_item_mesh);
ObjectTypeDB::bind_method(_MD("set_item_navmesh","id","navmesh:NavigationMesh"),&MeshLibrary::set_item_navmesh);
ObjectTypeDB::bind_method(_MD("set_item_shape","id","shape:Shape"),&MeshLibrary::set_item_shape);
ObjectTypeDB::bind_method(_MD("get_item_name","id"),&MeshLibrary::get_item_name);
ObjectTypeDB::bind_method(_MD("get_item_mesh:Mesh","id"),&MeshLibrary::get_item_mesh);
ObjectTypeDB::bind_method(_MD("get_item_navmesh:NavigationMesh","id"),&MeshLibrary::get_item_navmesh);
ObjectTypeDB::bind_method(_MD("get_item_shape:Shape","id"),&MeshLibrary::get_item_shape);
ObjectTypeDB::bind_method(_MD("remove_item","id"),&MeshLibrary::remove_item);
ObjectTypeDB::bind_method(_MD("clear"),&MeshLibrary::clear);
ObjectTypeDB::bind_method(_MD("get_item_list"),&MeshLibrary::get_item_list);
ObjectTypeDB::bind_method(_MD("get_last_unused_item_id"),&MeshLibrary::get_last_unused_item_id);
ObjectTypeDB::bind_method(_MD("create_item", "id"), &MeshLibrary::create_item);
ObjectTypeDB::bind_method(_MD("set_item_name", "id", "name"), &MeshLibrary::set_item_name);
ObjectTypeDB::bind_method(_MD("set_item_mesh", "id", "mesh:Mesh"), &MeshLibrary::set_item_mesh);
ObjectTypeDB::bind_method(_MD("set_item_navmesh", "id", "navmesh:NavigationMesh"), &MeshLibrary::set_item_navmesh);
ObjectTypeDB::bind_method(_MD("set_item_shape", "id", "shape:Shape"), &MeshLibrary::set_item_shape);
ObjectTypeDB::bind_method(_MD("get_item_name", "id"), &MeshLibrary::get_item_name);
ObjectTypeDB::bind_method(_MD("get_item_mesh:Mesh", "id"), &MeshLibrary::get_item_mesh);
ObjectTypeDB::bind_method(_MD("get_item_navmesh:NavigationMesh", "id"), &MeshLibrary::get_item_navmesh);
ObjectTypeDB::bind_method(_MD("get_item_shape:Shape", "id"), &MeshLibrary::get_item_shape);
ObjectTypeDB::bind_method(_MD("remove_item", "id"), &MeshLibrary::remove_item);
ObjectTypeDB::bind_method(_MD("clear"), &MeshLibrary::clear);
ObjectTypeDB::bind_method(_MD("get_item_list"), &MeshLibrary::get_item_list);
ObjectTypeDB::bind_method(_MD("get_last_unused_item_id"), &MeshLibrary::get_last_unused_item_id);
}
MeshLibrary::MeshLibrary() {
}
MeshLibrary::~MeshLibrary() {
}