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mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde
2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View File

@@ -33,9 +33,7 @@
class GraphNode : public Container {
OBJ_TYPE(GraphNode,Container);
OBJ_TYPE(GraphNode, Container);
struct Slot {
bool enable_left;
@@ -45,8 +43,14 @@ class GraphNode : public Container {
int type_right;
Color color_right;
Slot() { enable_left=false; type_left=0; color_left=Color(1,1,1,1); enable_right=false; type_right=0; color_right=Color(1,1,1,1); }
Slot() {
enable_left = false;
type_left = 0;
color_left = Color(1, 1, 1, 1);
enable_right = false;
type_right = 0;
color_right = Color(1, 1, 1, 1);
}
};
String title;
@@ -66,7 +70,7 @@ class GraphNode : public Container {
Vector<ConnCache> conn_input_cache;
Vector<ConnCache> conn_output_cache;
Map<int,Slot> slot_info;
Map<int, Slot> slot_info;
bool connpos_dirty;
@@ -75,23 +79,18 @@ class GraphNode : public Container {
Vector2 drag_from;
bool selected;
protected:
void _input_event(const InputEvent& p_ev);
void _input_event(const InputEvent &p_ev);
void _notification(int p_what);
static void _bind_methods();
bool _set(const StringName& p_name, const Variant& p_value);
bool _get(const StringName& p_name,Variant &r_ret) const;
void _get_property_list( List<PropertyInfo> *p_list) const;
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
void set_slot(int p_idx,bool p_enable_left,int p_type_left,const Color& p_color_left, bool p_enable_right,int p_type_right,const Color& p_color_right);
void set_slot(int p_idx, bool p_enable_left, int p_type_left, const Color &p_color_left, bool p_enable_right, int p_type_right, const Color &p_color_right);
void clear_slot(int p_idx);
void clear_all_slots();
bool is_slot_enabled_left(int p_idx) const;
@@ -101,10 +100,10 @@ public:
int get_slot_type_right(int p_idx) const;
Color get_slot_color_right(int p_idx) const;
void set_title(const String& p_title);
void set_title(const String &p_title);
String get_title() const;
void set_offset(const Vector2& p_offset);
void set_offset(const Vector2 &p_offset);
Vector2 get_offset() const;
void set_selected(bool p_selected);
@@ -116,8 +115,8 @@ public:
void set_show_close_button(bool p_enable);
bool is_close_button_visible() const;
int get_connection_input_count() ;
int get_connection_output_count() ;
int get_connection_input_count();
int get_connection_output_count();
Vector2 get_connection_input_pos(int p_idx);
int get_connection_input_type(int p_idx);
Color get_connection_input_color(int p_idx);
@@ -125,11 +124,9 @@ public:
int get_connection_output_type(int p_idx);
Color get_connection_output_color(int p_idx);
virtual Size2 get_minimum_size() const;
GraphNode();
};
#endif // GRAPH_NODE_H