1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde
2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View File

@@ -28,52 +28,45 @@
/*************************************************************************/
#include "check_box.h"
#include "servers/visual_server.h"
#include "button_group.h"
#include "servers/visual_server.h"
void CheckBox::_notification(int p_what) {
if (p_what==NOTIFICATION_DRAW) {
if (p_what == NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
RID ci = get_canvas_item();
Ref<Texture> on=Control::get_icon(is_radio() ? "radio_checked" : "checked");
Ref<Texture> off=Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
Ref<Texture> on = Control::get_icon(is_radio() ? "radio_checked" : "checked");
Ref<Texture> off = Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
Vector2 ofs;
ofs.x = 0;
ofs.y = int((get_size().height - on->get_height())/2);
Vector2 ofs;
ofs.x = 0;
ofs.y = int((get_size().height - on->get_height()) / 2);
if (is_pressed())
on->draw(ci,ofs);
else
off->draw(ci,ofs);
}
if (is_pressed())
on->draw(ci, ofs);
else
off->draw(ci, ofs);
}
}
bool CheckBox::is_radio()
{
Node* parent = this;
do {
parent = parent->get_parent();
if (parent->cast_to<ButtonGroup>())
break;
} while (parent);
bool CheckBox::is_radio() {
Node *parent = this;
do {
parent = parent->get_parent();
if (parent->cast_to<ButtonGroup>())
break;
} while (parent);
return (parent != 0);
return (parent != 0);
}
CheckBox::CheckBox(const String &p_text):
Button(p_text)
{
set_toggle_mode(true);
set_text_align(ALIGN_LEFT);
CheckBox::CheckBox(const String &p_text)
: Button(p_text) {
set_toggle_mode(true);
set_text_align(ALIGN_LEFT);
}
CheckBox::~CheckBox()
{
CheckBox::~CheckBox() {
}