You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-17 14:11:06 +00:00
Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
@@ -34,6 +34,7 @@
|
||||
class ButtonArray : public Control {
|
||||
|
||||
OBJ_TYPE(ButtonArray, Control);
|
||||
|
||||
public:
|
||||
enum Align {
|
||||
ALIGN_BEGIN,
|
||||
@@ -42,8 +43,8 @@ public:
|
||||
ALIGN_FILL,
|
||||
ALIGN_EXPAND_FILL
|
||||
};
|
||||
private:
|
||||
|
||||
private:
|
||||
Orientation orientation;
|
||||
Align align;
|
||||
|
||||
@@ -64,19 +65,17 @@ private:
|
||||
double min_button_size;
|
||||
|
||||
Vector<Button> buttons;
|
||||
protected:
|
||||
|
||||
bool _set(const StringName& p_name, const Variant& p_value);
|
||||
bool _get(const StringName& p_name,Variant &r_ret) const;
|
||||
void _get_property_list( List<PropertyInfo> *p_list) const;
|
||||
protected:
|
||||
bool _set(const StringName &p_name, const Variant &p_value);
|
||||
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
|
||||
void _input_event(const InputEvent& p_event);
|
||||
|
||||
void _input_event(const InputEvent &p_event);
|
||||
|
||||
void set_align(Align p_align);
|
||||
Align get_align() const;
|
||||
@@ -84,13 +83,12 @@ public:
|
||||
void set_flat(bool p_flat);
|
||||
bool is_flat() const;
|
||||
|
||||
void add_button(const String& p_button,const String& p_tooltip="");
|
||||
void add_icon_button(const Ref<Texture>& p_icon,const String& p_button="",const String& p_tooltip="");
|
||||
|
||||
void set_button_text(int p_button, const String& p_text);
|
||||
void set_button_tooltip(int p_button, const String& p_text);
|
||||
void set_button_icon(int p_button, const Ref<Texture>& p_icon);
|
||||
void add_button(const String &p_button, const String &p_tooltip = "");
|
||||
void add_icon_button(const Ref<Texture> &p_icon, const String &p_button = "", const String &p_tooltip = "");
|
||||
|
||||
void set_button_text(int p_button, const String &p_text);
|
||||
void set_button_tooltip(int p_button, const String &p_text);
|
||||
void set_button_icon(int p_button, const Ref<Texture> &p_icon);
|
||||
|
||||
String get_button_text(int p_button) const;
|
||||
String get_button_tooltip(int p_button) const;
|
||||
@@ -108,25 +106,25 @@ public:
|
||||
virtual Size2 get_minimum_size() const;
|
||||
|
||||
virtual void get_translatable_strings(List<String> *p_strings) const;
|
||||
virtual String get_tooltip(const Point2& p_pos) const;
|
||||
virtual String get_tooltip(const Point2 &p_pos) const;
|
||||
|
||||
|
||||
ButtonArray(Orientation p_orientation=HORIZONTAL);
|
||||
ButtonArray(Orientation p_orientation = HORIZONTAL);
|
||||
};
|
||||
|
||||
class HButtonArray : public ButtonArray {
|
||||
OBJ_TYPE(HButtonArray,ButtonArray);
|
||||
public:
|
||||
OBJ_TYPE(HButtonArray, ButtonArray);
|
||||
|
||||
HButtonArray() : ButtonArray(HORIZONTAL) {};
|
||||
public:
|
||||
HButtonArray()
|
||||
: ButtonArray(HORIZONTAL){};
|
||||
};
|
||||
|
||||
class VButtonArray : public ButtonArray {
|
||||
OBJ_TYPE(VButtonArray,ButtonArray);
|
||||
public:
|
||||
OBJ_TYPE(VButtonArray, ButtonArray);
|
||||
|
||||
VButtonArray() : ButtonArray(VERTICAL) {};
|
||||
public:
|
||||
VButtonArray()
|
||||
: ButtonArray(VERTICAL){};
|
||||
};
|
||||
|
||||
|
||||
#endif // BUTTON_ARRAY_H
|
||||
|
||||
Reference in New Issue
Block a user