You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-15 13:51:40 +00:00
Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
@@ -30,10 +30,9 @@
|
||||
|
||||
#include "os/memory.h"
|
||||
|
||||
Thread* ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback,void *p_user,const Settings&) {
|
||||
|
||||
ThreadWinrt* thread = memnew(ThreadWinrt);
|
||||
Thread *ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback, void *p_user, const Settings &) {
|
||||
|
||||
ThreadWinrt *thread = memnew(ThreadWinrt);
|
||||
|
||||
std::thread new_thread(p_callback, p_user);
|
||||
std::swap(thread->thread, new_thread);
|
||||
@@ -46,27 +45,25 @@ Thread::ID ThreadWinrt::get_thread_ID_func_winrt() {
|
||||
return std::hash<std::thread::id>()(std::this_thread::get_id());
|
||||
};
|
||||
|
||||
void ThreadWinrt::wait_to_finish_func_winrt(Thread* p_thread) {
|
||||
void ThreadWinrt::wait_to_finish_func_winrt(Thread *p_thread) {
|
||||
|
||||
ThreadWinrt *tp=static_cast<ThreadWinrt*>(p_thread);
|
||||
ThreadWinrt *tp = static_cast<ThreadWinrt *>(p_thread);
|
||||
tp->thread.join();
|
||||
};
|
||||
|
||||
|
||||
Thread::ID ThreadWinrt::get_ID() const {
|
||||
|
||||
return std::hash<std::thread::id>()(thread.get_id());
|
||||
};
|
||||
|
||||
void ThreadWinrt::make_default() {
|
||||
void ThreadWinrt::make_default(){
|
||||
|
||||
};
|
||||
|
||||
ThreadWinrt::ThreadWinrt() {
|
||||
ThreadWinrt::ThreadWinrt(){
|
||||
|
||||
};
|
||||
|
||||
ThreadWinrt::~ThreadWinrt() {
|
||||
ThreadWinrt::~ThreadWinrt(){
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user