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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde
2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View File

@@ -29,40 +29,34 @@
#include "file_access_android.h"
#include "print_string.h"
AAssetManager *FileAccessAndroid::asset_manager=NULL;
AAssetManager *FileAccessAndroid::asset_manager = NULL;
/*void FileAccessAndroid::make_default() {
create_func=create_android;
}*/
FileAccess* FileAccessAndroid::create_android() {
FileAccess *FileAccessAndroid::create_android() {
return memnew(FileAccessAndroid);
}
Error FileAccessAndroid::_open(const String &p_path, int p_mode_flags) {
Error FileAccessAndroid::_open(const String& p_path, int p_mode_flags) {
String path=fix_path(p_path).simplify_path();
String path = fix_path(p_path).simplify_path();
if (path.begins_with("/"))
path=path.substr(1,path.length());
path = path.substr(1, path.length());
else if (path.begins_with("res://"))
path=path.substr(6,path.length());
path = path.substr(6, path.length());
ERR_FAIL_COND_V(p_mode_flags&FileAccess::WRITE,ERR_UNAVAILABLE); //can't write on android..
a=AAssetManager_open(asset_manager,path.utf8().get_data(),AASSET_MODE_STREAMING);
ERR_FAIL_COND_V(p_mode_flags & FileAccess::WRITE, ERR_UNAVAILABLE); //can't write on android..
a = AAssetManager_open(asset_manager, path.utf8().get_data(), AASSET_MODE_STREAMING);
if (!a)
return ERR_CANT_OPEN;
//ERR_FAIL_COND_V(!a,ERR_FILE_NOT_FOUND);
len=AAsset_getLength(a);
pos=0;
eof=false;
len = AAsset_getLength(a);
pos = 0;
eof = false;
return OK;
}
@@ -72,34 +66,32 @@ void FileAccessAndroid::close() {
if (!a)
return;
AAsset_close(a);
a=NULL;
a = NULL;
}
bool FileAccessAndroid::is_open() const {
return a!=NULL;
return a != NULL;
}
void FileAccessAndroid::seek(size_t p_position) {
ERR_FAIL_COND(!a);
AAsset_seek(a,p_position,SEEK_SET);
pos=p_position;
if (pos>len) {
pos=len;
eof=true;
AAsset_seek(a, p_position, SEEK_SET);
pos = p_position;
if (pos > len) {
pos = len;
eof = true;
} else {
eof=false;
eof = false;
}
}
void FileAccessAndroid::seek_end(int64_t p_position) {
ERR_FAIL_COND(!a);
AAsset_seek(a,p_position,SEEK_END);
pos=len+p_position;
AAsset_seek(a, p_position, SEEK_END);
pos = len + p_position;
}
size_t FileAccessAndroid::get_pos() const {
@@ -119,79 +111,67 @@ bool FileAccessAndroid::eof_reached() const {
uint8_t FileAccessAndroid::get_8() const {
if (pos>=len) {
eof=true;
if (pos >= len) {
eof = true;
return 0;
}
uint8_t byte;
AAsset_read(a,&byte,1);
AAsset_read(a, &byte, 1);
pos++;
return byte;
}
int FileAccessAndroid::get_buffer(uint8_t *p_dst, int p_length) const {
off_t r = AAsset_read(a, p_dst, p_length);
off_t r = AAsset_read(a,p_dst,p_length);
if (pos+p_length >len ) {
eof=true;
if (pos + p_length > len) {
eof = true;
}
if (r>=0) {
if (r >= 0) {
pos+=r;
if (pos>len) {
pos=len;
pos += r;
if (pos > len) {
pos = len;
}
}
return r;
}
Error FileAccessAndroid::get_error() const {
return eof?ERR_FILE_EOF:OK; //not sure what else it may happen
return eof ? ERR_FILE_EOF : OK; //not sure what else it may happen
}
void FileAccessAndroid::store_8(uint8_t p_dest) {
ERR_FAIL();
}
bool FileAccessAndroid::file_exists(const String& p_path) {
bool FileAccessAndroid::file_exists(const String &p_path) {
String path=fix_path(p_path).simplify_path();
String path = fix_path(p_path).simplify_path();
if (path.begins_with("/"))
path=path.substr(1,path.length());
path = path.substr(1, path.length());
else if (path.begins_with("res://"))
path=path.substr(6,path.length());
path = path.substr(6, path.length());
AAsset *at=AAssetManager_open(asset_manager,path.utf8().get_data(),AASSET_MODE_STREAMING);
AAsset *at = AAssetManager_open(asset_manager, path.utf8().get_data(), AASSET_MODE_STREAMING);
if (!at)
return false;
AAsset_close(at);
return true;
}
FileAccessAndroid::FileAccessAndroid() {
a=NULL;
eof=false;
a = NULL;
eof = false;
}
FileAccessAndroid::~FileAccessAndroid()
{
FileAccessAndroid::~FileAccessAndroid() {
close();
}