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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
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@@ -29,19 +29,17 @@
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#ifndef SPRITE_FRAMES_EDITOR_PLUGIN_H
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#define SPRITE_FRAMES_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "editor/editor_node.h"
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#include "scene/gui/tree.h"
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#include "editor/editor_plugin.h"
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#include "scene/2d/animated_sprite.h"
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#include "scene/gui/file_dialog.h"
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#include "scene/gui/dialogs.h"
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#include "scene/gui/file_dialog.h"
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#include "scene/gui/split_container.h"
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#include "scene/gui/tree.h"
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class SpriteFramesEditor : public PanelContainer {
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OBJ_TYPE(SpriteFramesEditor, PanelContainer );
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OBJ_TYPE(SpriteFramesEditor, PanelContainer);
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Button *load;
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Button *_delete;
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@@ -58,7 +56,6 @@ class SpriteFramesEditor : public PanelContainer {
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Button *new_anim;
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Button *remove_anim;
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Tree *animations;
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SpinBox *anim_speed;
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CheckButton *anim_loop;
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@@ -73,7 +70,7 @@ class SpriteFramesEditor : public PanelContainer {
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void _load_pressed();
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void _load_scene_pressed();
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void _file_load_request(const DVector<String>& p_path, int p_at_pos=-1);
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void _file_load_request(const DVector<String> &p_path, int p_at_pos = -1);
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void _paste_pressed();
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void _empty_pressed();
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void _empty2_pressed();
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@@ -81,11 +78,9 @@ class SpriteFramesEditor : public PanelContainer {
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void _delete_confirm_pressed();
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void _up_pressed();
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void _down_pressed();
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void _update_library(bool p_skip_selector=false);
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void _update_library(bool p_skip_selector = false);
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void _item_edited();
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void _animation_select();
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void _animation_name_edited();
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void _animation_add();
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@@ -97,33 +92,32 @@ class SpriteFramesEditor : public PanelContainer {
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UndoRedo *undo_redo;
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bool _is_drop_valid(const Dictionary& p_drag_data, const Dictionary& p_item_data) const;
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Variant get_drag_data_fw(const Point2& p_point,Control* p_from);
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bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const;
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void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from);
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bool _is_drop_valid(const Dictionary &p_drag_data, const Dictionary &p_item_data) const;
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Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
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bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
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void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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protected:
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void _notification(int p_what);
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void _input_event(InputEvent p_event);
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static void _bind_methods();
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public:
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void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
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void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; }
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void edit(SpriteFrames* p_frames);
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void edit(SpriteFrames *p_frames);
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SpriteFramesEditor();
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};
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class SpriteFramesEditorPlugin : public EditorPlugin {
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OBJ_TYPE( SpriteFramesEditorPlugin, EditorPlugin );
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OBJ_TYPE(SpriteFramesEditorPlugin, EditorPlugin);
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SpriteFramesEditor *frames_editor;
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EditorNode *editor;
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Button *button;
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public:
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virtual String get_name() const { return "SpriteFrames"; }
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bool has_main_screen() const { return false; }
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virtual void edit(Object *p_node);
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@@ -132,7 +126,6 @@ public:
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SpriteFramesEditorPlugin(EditorNode *p_node);
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~SpriteFramesEditorPlugin();
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};
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#endif // SPRITE_FRAMES_EDITOR_PLUGIN_H
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