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mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde
2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View File

@@ -29,19 +29,17 @@
#ifndef SPRITE_FRAMES_EDITOR_PLUGIN_H
#define SPRITE_FRAMES_EDITOR_PLUGIN_H
#include "editor/editor_plugin.h"
#include "editor/editor_node.h"
#include "scene/gui/tree.h"
#include "editor/editor_plugin.h"
#include "scene/2d/animated_sprite.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tree.h"
class SpriteFramesEditor : public PanelContainer {
OBJ_TYPE(SpriteFramesEditor, PanelContainer );
OBJ_TYPE(SpriteFramesEditor, PanelContainer);
Button *load;
Button *_delete;
@@ -58,7 +56,6 @@ class SpriteFramesEditor : public PanelContainer {
Button *new_anim;
Button *remove_anim;
Tree *animations;
SpinBox *anim_speed;
CheckButton *anim_loop;
@@ -73,7 +70,7 @@ class SpriteFramesEditor : public PanelContainer {
void _load_pressed();
void _load_scene_pressed();
void _file_load_request(const DVector<String>& p_path, int p_at_pos=-1);
void _file_load_request(const DVector<String> &p_path, int p_at_pos = -1);
void _paste_pressed();
void _empty_pressed();
void _empty2_pressed();
@@ -81,11 +78,9 @@ class SpriteFramesEditor : public PanelContainer {
void _delete_confirm_pressed();
void _up_pressed();
void _down_pressed();
void _update_library(bool p_skip_selector=false);
void _update_library(bool p_skip_selector = false);
void _item_edited();
void _animation_select();
void _animation_name_edited();
void _animation_add();
@@ -97,33 +92,32 @@ class SpriteFramesEditor : public PanelContainer {
UndoRedo *undo_redo;
bool _is_drop_valid(const Dictionary& p_drag_data, const Dictionary& p_item_data) const;
Variant get_drag_data_fw(const Point2& p_point,Control* p_from);
bool can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const;
void drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from);
bool _is_drop_valid(const Dictionary &p_drag_data, const Dictionary &p_item_data) const;
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
protected:
void _notification(int p_what);
void _input_event(InputEvent p_event);
static void _bind_methods();
public:
void set_undo_redo(UndoRedo *p_undo_redo) { undo_redo = p_undo_redo; }
void set_undo_redo(UndoRedo *p_undo_redo) {undo_redo=p_undo_redo; }
void edit(SpriteFrames* p_frames);
void edit(SpriteFrames *p_frames);
SpriteFramesEditor();
};
class SpriteFramesEditorPlugin : public EditorPlugin {
OBJ_TYPE( SpriteFramesEditorPlugin, EditorPlugin );
OBJ_TYPE(SpriteFramesEditorPlugin, EditorPlugin);
SpriteFramesEditor *frames_editor;
EditorNode *editor;
Button *button;
public:
virtual String get_name() const { return "SpriteFrames"; }
bool has_main_screen() const { return false; }
virtual void edit(Object *p_node);
@@ -132,7 +126,6 @@ public:
SpriteFramesEditorPlugin(EditorNode *p_node);
~SpriteFramesEditorPlugin();
};
#endif // SPRITE_FRAMES_EDITOR_PLUGIN_H