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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
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@@ -29,11 +29,11 @@
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#ifndef SAMPLE_PLAYER_EDITOR_PLUGIN_H
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#define SAMPLE_PLAYER_EDITOR_PLUGIN_H
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#include "editor/editor_plugin.h"
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/3d/spatial_sample_player.h"
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#include "scene/gui/option_button.h"
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#include "scene/audio/sample_player.h"
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#include "scene/gui/option_button.h"
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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@@ -41,15 +41,14 @@
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class SamplePlayerEditor : public Control {
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OBJ_TYPE(SamplePlayerEditor, Control );
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OBJ_TYPE(SamplePlayerEditor, Control);
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Panel *panel;
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Button * play;
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Button * stop;
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Button *play;
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Button *stop;
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OptionButton *samples;
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Node *node;
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void _update_sample_library();
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void _play();
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void _stop();
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@@ -58,21 +57,20 @@ protected:
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void _notification(int p_what);
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void _node_removed(Node *p_node);
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static void _bind_methods();
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public:
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public:
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void edit(Node *p_sample_player);
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SamplePlayerEditor();
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};
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class SamplePlayerEditorPlugin : public EditorPlugin {
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OBJ_TYPE( SamplePlayerEditorPlugin, EditorPlugin );
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OBJ_TYPE(SamplePlayerEditorPlugin, EditorPlugin);
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SamplePlayerEditor *sample_player_editor;
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EditorNode *editor;
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public:
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virtual String get_name() const { return "SamplePlayer"; }
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bool has_main_screen() const { return false; }
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virtual void edit(Object *p_node);
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@@ -81,7 +79,6 @@ public:
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SamplePlayerEditorPlugin(EditorNode *p_node);
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~SamplePlayerEditorPlugin();
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};
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#endif // SAMPLE_PLAYER_EDITOR_PLUGIN_H
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