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Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
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@@ -34,7 +34,7 @@ struct _EditorAtlasWorkRect {
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Size2i s;
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Point2i p;
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int idx;
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_FORCE_INLINE_ bool operator<(const _EditorAtlasWorkRect& p_r) const { return s.width > p_r.s.width; };
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_FORCE_INLINE_ bool operator<(const _EditorAtlasWorkRect &p_r) const { return s.width > p_r.s.width; };
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};
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struct _EditorAtlasWorkRectResult {
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@@ -44,7 +44,7 @@ struct _EditorAtlasWorkRectResult {
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int max_h;
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};
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void EditorAtlas::fit(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, Size2i& r_size) {
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void EditorAtlas::fit(const Vector<Size2i> &p_rects, Vector<Point2i> &r_result, Size2i &r_size) {
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//super simple, almost brute force scanline stacking fitter
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//it's pretty basic for now, but it tries to make sure that the aspect ratio of the
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@@ -54,106 +54,98 @@ void EditorAtlas::fit(const Vector<Size2i>& p_rects,Vector<Point2i>& r_result, S
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// for example, it will prioritize a 1024x1024 atlas (works everywhere) instead of a
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// 256x8192 atlas (won't work anywhere).
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ERR_FAIL_COND(p_rects.size()==0);
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ERR_FAIL_COND(p_rects.size() == 0);
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Vector<_EditorAtlasWorkRect> wrects;
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wrects.resize(p_rects.size());
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for(int i=0;i<p_rects.size();i++) {
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wrects[i].s=p_rects[i];
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wrects[i].idx=i;
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for (int i = 0; i < p_rects.size(); i++) {
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wrects[i].s = p_rects[i];
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wrects[i].idx = i;
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}
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wrects.sort();
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int widest = wrects[0].s.width;
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Vector<_EditorAtlasWorkRectResult> results;
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for(int i=0;i<=12;i++) {
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for (int i = 0; i <= 12; i++) {
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int w = 1<<i;
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int max_h=0;
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int max_w=0;
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if ( w < widest )
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int w = 1 << i;
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int max_h = 0;
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int max_w = 0;
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if (w < widest)
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continue;
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Vector<int> hmax;
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hmax.resize(w);
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for(int j=0;j<w;j++)
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hmax[j]=0;
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for (int j = 0; j < w; j++)
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hmax[j] = 0;
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//place them
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int ofs=0;
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int ofs = 0;
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for(int j=0;j<wrects.size();j++) {
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for (int j = 0; j < wrects.size(); j++) {
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if (ofs + wrects[j].s.width > w) {
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if (ofs+wrects[j].s.width > w) {
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ofs=0;
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ofs = 0;
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}
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int from_y=0;
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for(int k=0;k<wrects[j].s.width;k++) {
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int from_y = 0;
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for (int k = 0; k < wrects[j].s.width; k++) {
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if (hmax[ofs+k] > from_y)
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from_y=hmax[ofs+k];
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if (hmax[ofs + k] > from_y)
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from_y = hmax[ofs + k];
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}
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wrects[j].p.x=ofs;
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wrects[j].p.y=from_y;
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wrects[j].p.x = ofs;
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wrects[j].p.y = from_y;
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int end_h = from_y + wrects[j].s.height;
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int end_w = ofs + wrects[j].s.width;
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for (int k = 0; k < wrects[j].s.width; k++) {
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int end_h = from_y+wrects[j].s.height;
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int end_w = ofs+wrects[j].s.width;
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for(int k=0;k<wrects[j].s.width;k++) {
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hmax[ofs+k]=end_h;
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hmax[ofs + k] = end_h;
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}
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if (end_h > max_h)
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max_h=end_h;
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max_h = end_h;
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if (end_w > max_w)
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max_w=end_w;
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ofs+=wrects[j].s.width;
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max_w = end_w;
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ofs += wrects[j].s.width;
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}
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_EditorAtlasWorkRectResult result;
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result.result=wrects;
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result.max_h=max_h;
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result.max_w=max_w;
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result.result = wrects;
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result.max_h = max_h;
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result.max_w = max_w;
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results.push_back(result);
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}
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//find the result with the best aspect ratio
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int best=-1;
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float best_aspect=1e20;
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int best = -1;
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float best_aspect = 1e20;
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for(int i=0;i<results.size();i++) {
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for (int i = 0; i < results.size(); i++) {
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float h = results[i].max_h;
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float w = results[i].max_w;
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float aspect = h>w ? h/w : w/h;
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float aspect = h > w ? h / w : w / h;
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if (aspect < best_aspect) {
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best=i;
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best_aspect=aspect;
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best = i;
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best_aspect = aspect;
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}
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}
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r_result.resize(p_rects.size());
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for(int i=0;i<p_rects.size();i++) {
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for (int i = 0; i < p_rects.size(); i++) {
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r_result[ results[best].result[i].idx ]=results[best].result[i].p;
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r_result[results[best].result[i].idx] = results[best].result[i].p;
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}
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r_size=Size2(results[best].max_w,results[best].max_h );
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r_size = Size2(results[best].max_w, results[best].max_h);
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}
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