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mirror of https://github.com/godotengine/godot.git synced 2025-11-16 14:00:40 +00:00

Bring that Whole New World to the Old Continent too

Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6.
This commit is contained in:
Rémi Verschelde
2017-03-19 00:36:26 +01:00
parent 1d418afe86
commit f8db8a3faa
1308 changed files with 147754 additions and 174357 deletions

View File

@@ -28,17 +28,17 @@
/*************************************************************************/
#include "groups_editor.h"
#include "editor_node.h"
#include "scene/gui/box_container.h"
#include "scene/gui/label.h"
#include "editor_node.h"
#include "scene/resources/packed_scene.h"
void GroupsEditor::_add_group(const String& p_group) {
void GroupsEditor::_add_group(const String &p_group) {
if (!node)
return;
String name = group_name->get_text();
if (name.strip_edges()=="")
if (name.strip_edges() == "")
return;
if (node->is_in_group(name))
@@ -46,12 +46,12 @@ void GroupsEditor::_add_group(const String& p_group) {
undo_redo->create_action(TTR("Add to Group"));
undo_redo->add_do_method(node,"add_to_group",name,true);
undo_redo->add_do_method(this,"update_tree");
undo_redo->add_undo_method(node,"remove_from_group",name);
undo_redo->add_undo_method(this,"update_tree");
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(),"update_tree"); //to force redraw of scene tree
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(),"update_tree"); //to force redraw of scene tree
undo_redo->add_do_method(node, "add_to_group", name, true);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(node, "remove_from_group", name);
undo_redo->add_undo_method(this, "update_tree");
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
undo_redo->commit_action();
@@ -71,19 +71,19 @@ void GroupsEditor::_remove_group(Object *p_item, int p_column, int p_id) {
undo_redo->create_action(TTR("Remove from Group"));
undo_redo->add_do_method(node,"remove_from_group",name);
undo_redo->add_do_method(this,"update_tree");
undo_redo->add_undo_method(node,"add_to_group",name,true);
undo_redo->add_undo_method(this,"update_tree");
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(),"update_tree"); //to force redraw of scene tree
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(),"update_tree"); //to force redraw of scene tree
undo_redo->add_do_method(node, "remove_from_group", name);
undo_redo->add_do_method(this, "update_tree");
undo_redo->add_undo_method(node, "add_to_group", name, true);
undo_redo->add_undo_method(this, "update_tree");
undo_redo->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
undo_redo->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock()->get_tree_editor(), "update_tree"); //to force redraw of scene tree
undo_redo->commit_action();
}
struct _GroupInfoComparator {
bool operator()(const Node::GroupInfo& p_a, const Node::GroupInfo& p_b) const {
bool operator()(const Node::GroupInfo &p_a, const Node::GroupInfo &p_b) const {
return p_a.name.operator String() < p_b.name.operator String();
}
};
@@ -99,89 +99,83 @@ void GroupsEditor::update_tree() {
node->get_groups(&groups);
groups.sort_custom<_GroupInfoComparator>();
TreeItem *root=tree->create_item();
TreeItem *root = tree->create_item();
for(List<GroupInfo>::Element *E=groups.front();E;E=E->next()) {
for (List<GroupInfo>::Element *E = groups.front(); E; E = E->next()) {
Node::GroupInfo gi = E->get();
if (!gi.persistent)
continue;
Node *n = node;
bool can_be_deleted=true;
bool can_be_deleted = true;
while(n) {
while (n) {
Ref<SceneState> ss = (n==EditorNode::get_singleton()->get_edited_scene()) ? n->get_scene_inherited_state() : n->get_scene_instance_state();
Ref<SceneState> ss = (n == EditorNode::get_singleton()->get_edited_scene()) ? n->get_scene_inherited_state() : n->get_scene_instance_state();
if (ss.is_valid()) {
int path = ss->find_node_by_path(n->get_path_to(node));
if (path!=-1) {
if (ss->is_node_in_group(path,gi.name)) {
can_be_deleted=false;
if (path != -1) {
if (ss->is_node_in_group(path, gi.name)) {
can_be_deleted = false;
}
}
}
n=n->get_owner();
n = n->get_owner();
}
TreeItem *item=tree->create_item(root);
TreeItem *item = tree->create_item(root);
item->set_text(0, gi.name);
if (can_be_deleted) {
item->add_button(0, get_icon("Remove", "EditorIcons"), 0);
} else {
item->set_selectable(0,false);
item->set_selectable(0, false);
}
}
}
void GroupsEditor::set_current(Node* p_node) {
void GroupsEditor::set_current(Node *p_node) {
node=p_node;
node = p_node;
update_tree();
}
void GroupsEditor::_bind_methods() {
ObjectTypeDB::bind_method("_add_group",&GroupsEditor::_add_group);
ObjectTypeDB::bind_method("_remove_group",&GroupsEditor::_remove_group);
ObjectTypeDB::bind_method("update_tree",&GroupsEditor::update_tree);
ObjectTypeDB::bind_method("_add_group", &GroupsEditor::_add_group);
ObjectTypeDB::bind_method("_remove_group", &GroupsEditor::_remove_group);
ObjectTypeDB::bind_method("update_tree", &GroupsEditor::update_tree);
}
GroupsEditor::GroupsEditor() {
node=NULL;
node = NULL;
VBoxContainer *vbc = this;
HBoxContainer *hbc = memnew( HBoxContainer );
HBoxContainer *hbc = memnew(HBoxContainer);
vbc->add_child(hbc);
group_name = memnew( LineEdit );
group_name = memnew(LineEdit);
group_name->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(group_name);
group_name->connect("text_entered",this,"_add_group");
group_name->connect("text_entered", this, "_add_group");
add = memnew( Button );
add = memnew(Button);
add->set_text(TTR("Add"));
hbc->add_child(add);
add->connect("pressed", this,"_add_group", varray(String()));
add->connect("pressed", this, "_add_group", varray(String()));
tree = memnew( Tree );
tree = memnew(Tree);
tree->set_hide_root(true);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->add_child(tree);
tree->connect("button_pressed",this,"_remove_group");
add_constant_override("separation",3*EDSCALE);
tree->connect("button_pressed", this, "_remove_group");
add_constant_override("separation", 3 * EDSCALE);
}
GroupsEditor::~GroupsEditor()
{
GroupsEditor::~GroupsEditor() {
}