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Improve resource load cache

-Added a new method in Resource: reset_state , used for reloading the same resource from disk
-Added a new cache mode "replace" in ResourceLoader, which reuses existing loaded sub-resources but resets their data from disk (or replaces them if they chaged type)
-Because the correct sub-resource paths are always loaded now, this fixes bugs with subresource folding or subresource ordering when saving.
This commit is contained in:
reduz
2021-02-11 14:18:45 -03:00
parent e5bb89cdd5
commit f8d03b98e7
83 changed files with 395 additions and 183 deletions

View File

@@ -360,7 +360,7 @@ void VideoStreamGDNative::set_audio_track(int p_track) {
/* --- NOTE ResourceFormatLoaderVideoStreamGDNative starts here. ----- */
RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
RES ResourceFormatLoaderVideoStreamGDNative::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
if (!f) {
if (r_error) {