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Zero initialize all pointer class and struct members

This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
This commit is contained in:
Rémi Verschelde
2022-04-04 15:06:57 +02:00
parent 53317bbe14
commit f8ab79e68a
258 changed files with 2398 additions and 2421 deletions

View File

@@ -45,10 +45,10 @@ class AcceptDialog : public Window {
GDCLASS(AcceptDialog, Window);
Window *parent_visible = nullptr;
Panel *bg;
HBoxContainer *hbc;
Label *label;
Button *ok;
Panel *bg = nullptr;
HBoxContainer *hbc = nullptr;
Label *label = nullptr;
Button *ok = nullptr;
bool hide_on_ok = true;
bool close_on_escape = true;
@@ -103,7 +103,7 @@ public:
class ConfirmationDialog : public AcceptDialog {
GDCLASS(ConfirmationDialog, AcceptDialog);
Button *cancel;
Button *cancel = nullptr;
protected:
static void _bind_methods();