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Zero initialize all pointer class and struct members
This prevents the pitfall of UB when checking if they have been assigned something valid by comparing to nullptr.
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@@ -40,7 +40,7 @@ class GDScriptTextDocument : public RefCounted {
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protected:
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static void _bind_methods();
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FileAccess *file_checker;
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FileAccess *file_checker = nullptr;
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void didOpen(const Variant &p_param);
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void didClose(const Variant &p_param);
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