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Zero initialize all pointer class and struct members

This prevents the pitfall of UB when checking if they have been
assigned something valid by comparing to nullptr.
This commit is contained in:
Rémi Verschelde
2022-04-04 15:06:57 +02:00
parent 53317bbe14
commit f8ab79e68a
258 changed files with 2398 additions and 2421 deletions

View File

@@ -41,11 +41,11 @@ class EditorFileDialog;
class LightmapGIEditorPlugin : public EditorPlugin {
GDCLASS(LightmapGIEditorPlugin, EditorPlugin);
LightmapGI *lightmap;
LightmapGI *lightmap = nullptr;
Button *bake;
Button *bake = nullptr;
EditorFileDialog *file_dialog;
EditorFileDialog *file_dialog = nullptr;
static EditorProgress *tmp_progress;
static bool bake_func_step(float p_progress, const String &p_description, void *, bool p_refresh);
static void bake_func_end(uint64_t p_time_started);