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Effective DisplayServer separation, rename X11 -> LinuxBSD

This commit is contained in:
Juan Linietsky
2020-03-03 10:36:29 -03:00
committed by Juan Linietsky
parent 4396e98834
commit f8a79a97c7
83 changed files with 1304 additions and 5378 deletions

View File

@@ -31,6 +31,7 @@
#ifndef DISPLAY_SERVER_H
#define DISPLAY_SERVER_H
#include "core/input/input.h"
#include "core/os/os.h"
#include "core/resource.h"
@@ -38,9 +39,45 @@ class DisplayServer : public Object {
GDCLASS(DisplayServer, Object)
static DisplayServer *singleton;
bool vsync_enabled = true;
public:
_FORCE_INLINE_ static DisplayServer *get_singleton() {
return singleton;
}
enum WindowMode {
WINDOW_MODE_WINDOWED,
WINDOW_MODE_MINIMIZED,
WINDOW_MODE_MAXIMIZED,
WINDOW_MODE_FULLSCREEN
};
typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error); //video driver, window mode, resolution
typedef Vector<String> (*GetVideoDriversFunction)(); //video driver, window mode, resolution
private:
static void _input_set_mouse_mode(Input::MouseMode p_mode);
static Input::MouseMode _input_get_mouse_mode();
static void _input_warp(const Vector2 &p_to_pos);
static Input::CursorShape _input_get_current_cursor_shape();
static void _input_set_custom_mouse_cursor_func(const RES &, Input::CursorShape, const Vector2 &p_hostspot);
protected:
static void _bind_methods();
enum {
MAX_SERVERS = 64
};
struct DisplayServerCreate {
const char *name;
GetVideoDriversFunction get_rendering_drivers_function;
CreateFunction create_function;
};
static DisplayServerCreate server_create_functions[MAX_SERVERS];
static int server_create_count;
friend class VisualServerRaster;
virtual void _set_use_vsync(bool p_enable);
public:
enum Feature {
@@ -62,7 +99,8 @@ public:
FEATURE_ICON,
FEATURE_NATIVE_ICON,
FEATURE_ORIENTATION,
FEATURE_SWAP_BUFFERS
FEATURE_SWAP_BUFFERS,
FEATURE_KEEP_SCREEN_ON,
};
@@ -101,8 +139,7 @@ public:
virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
enum ScreenOrientation {
SCREEN_LANDSCAPE,
@@ -117,6 +154,8 @@ public:
virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
virtual void screen_set_keep_on(bool p_enable); //disable screensaver
virtual bool screen_is_kept_on() const;
enum {
MAIN_WINDOW_ID = 0,
INVALID_WINDOW_ID = -1
@@ -126,13 +165,6 @@ public:
virtual Vector<int> get_window_list() const = 0;
enum WindowMode {
WINDOW_MODE_WINDOWED,
WINDOW_MODE_MINIMIZED,
WINDOW_MODE_MAXIMIZED,
WINDOW_MODE_FULLSCREEN
};
enum WindowFlags {
WINDOW_FLAG_RESIZE_DISABLED,
WINDOW_FLAG_BORDERLESS,
@@ -179,6 +211,8 @@ public:
virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0;
virtual bool can_any_window_draw() const = 0;
virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
@@ -188,7 +222,7 @@ public:
virtual void console_set_visible(bool p_enabled);
virtual bool is_console_visible() const;
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2());
virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), int p_max_legth = -1);
virtual void virtual_keyboard_hide();
// returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
@@ -216,7 +250,7 @@ public:
};
virtual void cursor_set_shape(CursorShape p_shape);
virtual CursorShape cursor_get_shape() const;
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
virtual bool get_swap_ok_cancel();
@@ -255,8 +289,31 @@ public:
virtual void set_native_icon(const String &p_filename);
virtual void set_icon(const Ref<Image> &p_icon);
typedef Vector<String> *(*GetSupportedVideoDriversFunction)();
typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, uint32_t, const Size2i &, Error &r_error); //video driver, window mode, resolution
typedef void (*SwitchVSyncCallbackInThread)(bool);
static SwitchVSyncCallbackInThread switch_vsync_function;
void vsync_set_enabled(bool p_enable);
bool vsync_is_enabled() const;
virtual void vsync_set_use_via_compositor(bool p_enable);
virtual bool vsync_is_using_via_compositor() const;
//real, actual overridable function to switch vsync, which needs to be called from graphics thread if needed
enum Context {
CONTEXT_EDITOR,
CONTEXT_PROJECTMAN,
CONTEXT_ENGINE,
};
virtual void set_context(Context p_context);
static void register_create_function(const char *p_name, CreateFunction p_function, GetVideoDriversFunction p_get_drivers);
static int get_create_function_count();
static const char *get_create_function_name(int p_index);
static Vector<String> get_create_function_rendering_drivers(int p_index);
static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
DisplayServer();
~DisplayServer();