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Effective DisplayServer separation, rename X11 -> LinuxBSD

This commit is contained in:
Juan Linietsky
2020-03-03 10:36:29 -03:00
committed by Juan Linietsky
parent 4396e98834
commit f8a79a97c7
83 changed files with 1304 additions and 5378 deletions

View File

@@ -51,6 +51,7 @@
#include "scene/main/timer.h"
#include "scene/resources/mesh.h"
#include "scene/scene_string_names.h"
#include "servers/display_server.h"
#include "servers/physics_2d_server.h"
void ViewportTexture::setup_local_to_scene() {
@@ -732,7 +733,7 @@ Rect2 Viewport::get_visible_rect() const {
Rect2 r;
if (size == Size2()) {
r = Rect2(Point2(), OS::get_singleton()->get_window_size());
r = Rect2(Point2(), DisplayServer::get_singleton()->window_get_size());
} else {
r = Rect2(Point2(), size);
}
@@ -2172,7 +2173,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
if (!over) {
OS::get_singleton()->set_cursor_shape((OS::CursorShape)Input::get_singleton()->get_default_cursor_shape());
DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape());
return;
}
@@ -2245,7 +2246,7 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
}
}
OS::get_singleton()->set_cursor_shape((OS::CursorShape)cursor_shape);
DisplayServer::get_singleton()->cursor_set_shape((DisplayServer::CursorShape)cursor_shape);
if (over && over->can_process()) {
_gui_call_input(over, mm);
@@ -2258,9 +2259,9 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
bool can_drop = _gui_drop(over, pos, true);
if (!can_drop) {
OS::get_singleton()->set_cursor_shape(OS::CURSOR_FORBIDDEN);
DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_FORBIDDEN);
} else {
OS::get_singleton()->set_cursor_shape(OS::CURSOR_CAN_DROP);
DisplayServer::get_singleton()->cursor_set_shape(DisplayServer::CURSOR_CAN_DROP);
}
//change mouse accordingly i guess
}
@@ -3086,6 +3087,10 @@ void Viewport::_propagate_update_default_repeat(Node *p_node) {
}
}
DisplayServer::WindowID Viewport::get_window_id() const {
return DisplayServer::MAIN_WINDOW_ID;
}
void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr);