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Effective DisplayServer separation, rename X11 -> LinuxBSD

This commit is contained in:
Juan Linietsky
2020-03-03 10:36:29 -03:00
committed by Juan Linietsky
parent 4396e98834
commit f8a79a97c7
83 changed files with 1304 additions and 5378 deletions

23
platform/linuxbsd/SCsub Normal file
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#!/usr/bin/env python
Import('env')
from platform_methods import run_in_subprocess
import platform_linuxbsd_builders
common_x11 = [
"crash_handler_linuxbsd.cpp",
"os_linuxbsd.cpp",
"joypad_linux.cpp",
"context_gl_x11.cpp",
"detect_prime_x11.cpp",
"display_server_x11.cpp",
"vulkan_context_x11.cpp",
"key_mapping_x11.cpp",
]
prog = env.add_program('#bin/godot', ['godot_linuxbsd.cpp'] + common_x11)
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))